Forum » Igre » S.T.A.L.K.E.R. 2: Heart of Chornobyl
S.T.A.L.K.E.R. 2: Heart of Chornobyl
Gregor459 ::
Nagi Bator je izjavil:
Mi je všeč open world pri Call of pripyat ampak še vedno atmosfera pri Shadow of chernobyl je bila najboljša.
Ne raketiraj se skozi igro in dva krat premisli preden nekomu reces "ja"!
Lahko razložiš malo bolj podrobno pri komu naj pazim ?
Nagi Bator ::
Nagi Bator je izjavil:
Mi je všeč open world pri Call of pripyat ampak še vedno atmosfera pri Shadow of chernobyl je bila najboljša.
Ne raketiraj se skozi igro in dva krat premisli preden nekomu reces "ja"!
Lahko razložiš malo bolj podrobno pri komu naj pazim ?
Ne! To je čar igre. Zato si tudi zaradi lastnih odločitev ostal brez odgovorov v SoC
Hkrati upam, da v novem Stalkerju tega ne bodo spreminjali in te vodili za roko.
oo7 ::
Nagi Bator je izjavil:
Hkrati upam, da v novem Stalkerju tega ne bodo spreminjali in te vodili za roko.
Bomo videli. Trdijo, da bodo uživali stari in novi igralci.
Gregor459 ::
Nagi Bator je izjavil:
Nagi Bator je izjavil:
Mi je všeč open world pri Call of pripyat ampak še vedno atmosfera pri Shadow of chernobyl je bila najboljša.
Ne raketiraj se skozi igro in dva krat premisli preden nekomu reces "ja"!
Lahko razložiš malo bolj podrobno pri komu naj pazim ?
Ne! To je čar igre. Zato si tudi zaradi lastnih odločitev ostal brez odgovorov v SoC
Hkrati upam, da v novem Stalkerju tega ne bodo spreminjali in te vodili za roko.
Je v tretji igri več koncev kot v prvi ali eden kot v drugi ?
Nagi Bator ::
Je v tretji igri več koncev kot v prvi ali eden kot v drugi ?
Konec je "kvazi epilog", sestavljen iz skupka odlocitev, ki si jih sprejel skozi igro in eventualnih posledic tega.
Nekaj podobnega kot v Fallout 3 (naj mi Zona odpusti primerjavao), vendar nekako, recimo, bolj kompleksno.
oo7 ::
There is a rule among true stalkers: never enter the Zone without the right equipment.
We are excited to announce that we are working on items to make your journey into the Zone even more immersive.
S.T.A.L.K.E.R. 2: Heart of Chornobyl x MSI
MSI grafične kartice v podobi Stlakerja.
We are excited to announce that we are working on items to make your journey into the Zone even more immersive.
S.T.A.L.K.E.R. 2: Heart of Chornobyl x MSI
MSI grafične kartice v podobi Stlakerja.
Gregor459 ::
Nagi Bator je izjavil:
Je v tretji igri več koncev kot v prvi ali eden kot v drugi ?
Konec je "kvazi epilog", sestavljen iz skupka odlocitev, ki si jih sprejel skozi igro in eventualnih posledic tega.
Nekaj podobnega kot v Fallout 3 (naj mi Zona odpusti primerjavao), vendar nekako, recimo, bolj kompleksno.
Tudi epilog je lahko dober če je dobro narejen.
Se mi pa zdi, da imata prva in druga igra malo lepšo grafiko kot tretja igra.
Enron x86 ::
Meni so (zgleda avtomatsko) skenalsli preorder pri Big Bangu in vrnili denar. Prednaročil februarja 2023. Sem jim pisal in upam, da zrihtajo kaj, da na koncu ne ostanem brez škatelne izdaje ...
Lp
Lp
Core i5-4690K@4.7| ASUS MAXIMUS VII HERO| 16 GB Corsair LP DDR3 1866 MHz|
ASUS 970 STRIX| SB Z OEM| Samsung 840 EVO 250 GB|
Seagate 2 TB| EVGA SuperNOVA G2 750 W| Fractal Define R4
ASUS 970 STRIX| SB Z OEM| Samsung 840 EVO 250 GB|
Seagate 2 TB| EVGA SuperNOVA G2 750 W| Fractal Define R4
oo7 ::
Meni so (zgleda avtomatsko) skenalsli preorder pri Big Bangu in vrnili denar. Prednaročil februarja 2023. Sem jim pisal in upam, da zrihtajo kaj, da na koncu ne ostanem brez škatelne izdaje ...
Lp
Skenslali so verjetno zato, ker je bila igra večkrat preložena. Saj bo sigurno spet možno naročiti škatlasto verzijo jaz vem, da jo bom :)
oo7 ::
Characters: Richter
The Zone has been around for nearly two decades, and an entire generation has grown up hearing stories of its treasures and dangers. Some have vowed never to even think about stepping foot in here, while others dreamt of delving at the very first chance.
Real family and home are not granted. Richter knows this very well. Just after escaping the foster house, he rushed straight into the Zone, becoming one of the youngest stalkers. Roaming and exploring all over the "safe" parts for years, he earned a place here as a guide and became a guy who is welcome in most bars and camps. Alas, be it an overexaggerated optimism or just levity, one of the runs ended with only Richter surviving to reach the destination. That was the end of his overconfident "feeling the Zone" days, as well as the guiding career -- but not the end of his true love for the Zone that keeps him rolling even now.
When his homeland teetered on the edge of losing its freedom, Richter pretty rapidly found himself among close-minded stalkers who are not so good with Varta conditions. Spark of resistance is smoldering, and it might be on him to fan the flames and give it the air it needs to burn brightly.
https://www.stalker2.com/en/news/charac...
The Zone has been around for nearly two decades, and an entire generation has grown up hearing stories of its treasures and dangers. Some have vowed never to even think about stepping foot in here, while others dreamt of delving at the very first chance.
Real family and home are not granted. Richter knows this very well. Just after escaping the foster house, he rushed straight into the Zone, becoming one of the youngest stalkers. Roaming and exploring all over the "safe" parts for years, he earned a place here as a guide and became a guy who is welcome in most bars and camps. Alas, be it an overexaggerated optimism or just levity, one of the runs ended with only Richter surviving to reach the destination. That was the end of his overconfident "feeling the Zone" days, as well as the guiding career -- but not the end of his true love for the Zone that keeps him rolling even now.
When his homeland teetered on the edge of losing its freedom, Richter pretty rapidly found himself among close-minded stalkers who are not so good with Varta conditions. Spark of resistance is smoldering, and it might be on him to fan the flames and give it the air it needs to burn brightly.
https://www.stalker2.com/en/news/charac...
oo7 ::
Tour the Zone
The Zone is what you consider it to be. Second Catastrophe may have changed its' landscape, ecosystem, and all the other aspects that have no definitions yet. But still, there are places the same as before the first anomaly appeared... By a first non-careful glance, though.
ZATON
For a hundred years before the Zone was born, Chornobyl was one of the key ports on the Prypiat River. Its convenient channel and calm flow enhanced the town's trade and crafts. The shipbuilding traditions stood the test of time. In the XXth century, "Chornobyl Repair&Maintenance River Fleet Base" was operating near Nuclear Power Plant, with its natural backwater serving as a harboring port.
After the 2nd Catastrophe, the area known as "Zaton", or Backwater, began to slowly drain, turning into a swampy wasteland full of abandoned, rusty, radioactive barges and ships. From the very beginning of the stalkers' arrival, this place was at the epicenter of conflict between neutrals and bandits. In which the latter eventually won. Since then, the stalkers' dry cargo base, formerly known as "Skadovsk", changed the name to "Sultansk" by the resident leader's personal order.
DUGA
A spawn of the Cold War, the over-the-horizon radar Duga, is a top-secret military project whose cost was even higher than the one of CNPP construction. Designed to detect air strikes early, this titanic antenna complex is approximately 150 meters high and is almost always visible in the western region of the Zone.
Since the Exclusion Zone turned into the Anomalous Zone, Duga became one of the highest priority objects for the Military and IPSF. Unlike its near-Prypiat "sister", called Rainbow, also known as the Brain Scorcher, Duga remained under the control of official forces for years and was practically unreachable.
RED FORTRESS
Near the Cooling Towers placed the reason for their creation -- the half-build 5th and 6th Reactor Core blocks. Originally planned to launch in 1987, this now rusted and hollow monument mirrors the design of the destroyed block. However, it was never equipped with electronics, furniture, or finished interior surfaces. Even before the 2nd Catastrophe, this place was dangerous to explore: jagged rebar, yawning gaps, and annoying Geiger counter clicks could hurt, or even worse. Surrounded by support workshops and a radioactive waste disposal site, this complex resembles a vast, grim industrial fortress.
When the voice of the Monolith was gone and stalkers cautiously began to chart the surroundings of the Nuclear Station, they discovered the Red Fortress. All the evidence inside, and information from the rare interrogations of ex-fanatics were pointing that their major base was here. Perhaps, even the main one.
PRYPIAT
"Atomic city" construction on the banks of Prypiat started simultaneously with ChNPP. In April 1986, its life froze, and "Atomic city" turned into the most infamous ghost town. Mirror-like neighborhoods and abandoned flats are forever stuck into the memories of those who met the most terrifying man-made disaster just a few kilometers from its epicenter.
The first expeditions sent by Duty and Freedom entered Prypiat immediately after Brain Scorcher has been deactivated. They were shortly followed by neutrals pursuing untouched anomalies and hidden Monolith stashes. Once the quietest place in the Zone turned into the battlefield... Until it gained its own defenders who protect Prypiat from outsiders and shield the outside world from what this city hides.
The Zone is what you consider it to be. Second Catastrophe may have changed its' landscape, ecosystem, and all the other aspects that have no definitions yet. But still, there are places the same as before the first anomaly appeared... By a first non-careful glance, though.
ZATON
For a hundred years before the Zone was born, Chornobyl was one of the key ports on the Prypiat River. Its convenient channel and calm flow enhanced the town's trade and crafts. The shipbuilding traditions stood the test of time. In the XXth century, "Chornobyl Repair&Maintenance River Fleet Base" was operating near Nuclear Power Plant, with its natural backwater serving as a harboring port.
After the 2nd Catastrophe, the area known as "Zaton", or Backwater, began to slowly drain, turning into a swampy wasteland full of abandoned, rusty, radioactive barges and ships. From the very beginning of the stalkers' arrival, this place was at the epicenter of conflict between neutrals and bandits. In which the latter eventually won. Since then, the stalkers' dry cargo base, formerly known as "Skadovsk", changed the name to "Sultansk" by the resident leader's personal order.
DUGA
A spawn of the Cold War, the over-the-horizon radar Duga, is a top-secret military project whose cost was even higher than the one of CNPP construction. Designed to detect air strikes early, this titanic antenna complex is approximately 150 meters high and is almost always visible in the western region of the Zone.
Since the Exclusion Zone turned into the Anomalous Zone, Duga became one of the highest priority objects for the Military and IPSF. Unlike its near-Prypiat "sister", called Rainbow, also known as the Brain Scorcher, Duga remained under the control of official forces for years and was practically unreachable.
RED FORTRESS
Near the Cooling Towers placed the reason for their creation -- the half-build 5th and 6th Reactor Core blocks. Originally planned to launch in 1987, this now rusted and hollow monument mirrors the design of the destroyed block. However, it was never equipped with electronics, furniture, or finished interior surfaces. Even before the 2nd Catastrophe, this place was dangerous to explore: jagged rebar, yawning gaps, and annoying Geiger counter clicks could hurt, or even worse. Surrounded by support workshops and a radioactive waste disposal site, this complex resembles a vast, grim industrial fortress.
When the voice of the Monolith was gone and stalkers cautiously began to chart the surroundings of the Nuclear Station, they discovered the Red Fortress. All the evidence inside, and information from the rare interrogations of ex-fanatics were pointing that their major base was here. Perhaps, even the main one.
PRYPIAT
"Atomic city" construction on the banks of Prypiat started simultaneously with ChNPP. In April 1986, its life froze, and "Atomic city" turned into the most infamous ghost town. Mirror-like neighborhoods and abandoned flats are forever stuck into the memories of those who met the most terrifying man-made disaster just a few kilometers from its epicenter.
The first expeditions sent by Duty and Freedom entered Prypiat immediately after Brain Scorcher has been deactivated. They were shortly followed by neutrals pursuing untouched anomalies and hidden Monolith stashes. Once the quietest place in the Zone turned into the battlefield... Until it gained its own defenders who protect Prypiat from outsiders and shield the outside world from what this city hides.
oo7 ::
STALKER Anomaly V1.5.3 Available for Download
Version 1.5.3 brings general improvements to the engine stability. It also fixes some potential causes for crashes, and it fixes a couple of quests.
Moreover, V1.5.3 adds a 3D PDA. And there is more. The Lost to the Zone Storylines have been added to Update 1.5. Every single level has been reworked, and the weather system is improved and expanded to offer variety and an atmospheric feel.
Finally, the A-Life system has also gotten big updates. Stalkers will now move around the Zone more often. They will also share more often what they're doing in other areas. The Zone will keep changing, with anomalies and mutants also shifting around. Special characters and regular stalkers will offer more unique missions. The disguise system is also improved too. As such, your gear and behavior will affect how stalkers see and remember you.
STALKER Anomaly 1.5.3 - https://www.moddb.com/mods/stalker-anom...
Nagi Bator ::
STALKER Anomaly V1.5.3 Available for Download
STALKER Anomaly 1.5.3 - https://www.moddb.com/mods/stalker-anom...
Dobra novica, ki se je sploh nisem nadejal.
To me je zdaj bolj razveselilo, kot pricakovanje izzida dvojke,
za katero bom moral se nabavljat nov hardver.
Meizu ::
Brez skrbi, OG stalker mod community ne gre nikamor dokler se dodobra ne vzpostavi stalker 2 mod platforma, pa še takrat bo ogromno diehard OG fanov.
oo7 ::
oo7 ::
Nagi Bator ::
Okrogla stotka ;)
Pff, to mi Sidorovic pobere samo zato, ker sem se sprehodil cez njegov bunker.
Kakorkoli, po moje je nekje okoli 60% sanse, da izzide letos.
To optimisticno mnenje imam, zgolj zaradi obilice reklame v zadnjem casu, ki bi sicer sla v delni "nic"
in pa zaradi tega, ker prihaja najboljsi cas za izzid iger.
Zgodovina sprememb…
- spremenilo: Nagi Bator ()
oo7 ::
Nagi Bator je izjavil:
Okrogla stotka ;)
Pff, to mi Sidorovic pobere samo zato, ker sem se sprehodil cez njegov bunker.
Kakorkoli, po moje je nekje okoli 60% sanse, da izzide letos.
To optimisticno mnenje imam, zgolj zaradi obilice reklame v zadnjem casu, ki bi sicer sla v delni "nic"
in pa zaradi tega, ker prihaja najboljsi cas za izzid iger.
Sidrovič ne bi sodeloval pri stavah.
Ja tako kot si napisal so zelo aktivni tako, da verjetno se res bliža izid.
Samo če pa spet prestavijo pa upam, da čim bolj stran od KCD II, da preigram obe v miru.
oo7 ::
5 years since those brave pilots ventured into the unknown, leaving a legacy that shaped the Zone and science. Their courage built the foundation for SIRCAA's work today. We will make sure their sacrifice is not forgotten!
The Scientific Institute for Research of the Chornobyl Anomalous Area - SIRCAA bo velika skupina v igri Stalker 2. So bili pa že omenjeni v igri Call of Pripyat.
The Scientific Institute for Research of the Chornobyl Anomalous Area - SIRCAA bo velika skupina v igri Stalker 2. So bili pa že omenjeni v igri Call of Pripyat.
oo7 ::
Če kdo rabi novo grafično + Stalker 2 igro
MSI RTX 4070 Ti SUPER STALKER 2 graphics card comes with the game included for free
https://videocardz.com/newz/msi-rtx-407...
MSI RTX 4070 Ti SUPER STALKER 2 graphics card comes with the game included for free
https://videocardz.com/newz/msi-rtx-407...
Zgodovina sprememb…
- spremenil: oo7 ()
oo7 ::
Sicer ni spoiler no za nekatere bi lahko bil ampak informacija je iz zgornjega videa War Game: The Making of S.T.A.L.K.E.R. 2 Documentary.
SPOILER
SPOILER
Strelok je potrjen, da se bo pojavil v igri Stalker 2
oo7 ::
Gregor459 ::
Obrnil Stalker call of pripyat sedaj čakam Stalker 2.
Stalker Anomaly nadaljuje zgodbo triologije Stalker ?
Stalker Anomaly nadaljuje zgodbo triologije Stalker ?
Meizu ::
Ne, ubistvu Anomaly zveže vse tri igre skupaj. Ampak seveda ne popolnoma, tudi igraš je ne kot katerikoli izmed teh likov. Jih pa srečaš noter. Zato se pa ponavadi splača obrnit najprej trilogijo preden greš v Anomaly, ima vse skupaj veliko več smisla potem.
Nagi Bator ::
Pravzaprav je nekoliko vec kot je dejal Meizu. Anomaly zdruzi (pravzaprav je to posledica moda na katerem bazira - zelo povrsno receno)
vse tri igre v eno ter vse skupaj nadgradi z razsirjeno dodano zgodbo katero v igri tudi preigras.
Se pravi:
- razsirjena zgodba
- vse mape vseh treh iger zdruzene v eno
- tri dodatne mape, ki jih ni v originalnih igrah (jaz sem sebi dodal se nadaljne 3)
- dve novi frakciji (Sin in UNISG)
- precej nadgrajena mehanika same igre (zna biti tudi tezava za nekoga) - crafting itd. kar lahko tudi povsem ignoriras
Na hitro - ko vstopis v igro najprej modificiras svoj lik - od izbire frakcije
do stvari s katerimi zacnes (podobno kot v novejsih igrah),
potem imas pa na voljo cel kup nastavitev, da si prilagodis igro po svoji volji.
Zdaj, bolj na izi, kot si stvari nastavis, manj resno te jemljemo "pravi stalkerji"!
vse tri igre v eno ter vse skupaj nadgradi z razsirjeno dodano zgodbo katero v igri tudi preigras.
Se pravi:
- razsirjena zgodba
- vse mape vseh treh iger zdruzene v eno
- tri dodatne mape, ki jih ni v originalnih igrah (jaz sem sebi dodal se nadaljne 3)
- dve novi frakciji (Sin in UNISG)
- precej nadgrajena mehanika same igre (zna biti tudi tezava za nekoga) - crafting itd. kar lahko tudi povsem ignoriras
Na hitro - ko vstopis v igro najprej modificiras svoj lik - od izbire frakcije
do stvari s katerimi zacnes (podobno kot v novejsih igrah),
potem imas pa na voljo cel kup nastavitev, da si prilagodis igro po svoji volji.
Zdaj, bolj na izi, kot si stvari nastavis, manj resno te jemljemo "pravi stalkerji"!
Nagi Bator ::
Seveda ti mora ratat vsaj 15x končat Anomaly v invictus mode, po možnosti samo s sekiro
Nedvomno! Sele pol se lahko klices "legenda", ne pa tisti ingame ranking za softiče
No, jaz sem si postavil cilj, da enkrat probam zaceti kot "Renegade" in postati "zelen" z vsemi frakcijami, tudi z monoliti.
Ne vem pa se, ce se to tudi da?!
Nagi Bator ::
Invictus mode je pa kaj ? 15x končati, da dobiš achivment ?
Dovolj je 1x , pa tudi vsa sredstva, ki so na voljo lahko uporabljas.
No, da ne bos mislil, da gre za nabijanje ega. Anomaly je pravzaprav precej kompleksen mod,
kar preberi kot: "prevec je tega - ne da se mi tipkat".
V glavnem, ce ti je "sveta trojica" bila dobra in bi morda še, je Anomaly pravi naslov.
Poleg tega je prav prejsnji teden izsla nova verzija.
Meizu ::
Invictus mode je da celoten main story preigraš na najtežji nastavitvi economyja ter težavnosti igre, hkrati pa moraš imeti vklopljen ironman mode, t.j. max 2 smrti v celi glavni zgodbi.
P.S.: Če umreš tretjič izgubiš save file.
P.S.2: Lahko sicer naštimaš ironman mode z wishgranter opcijo, ki ti na vsake toliko časa podari extra življenje - ampak če želiš nardit invictus achievement še vedno ostanejo isti pogoji, max 2 smrti.
P.S.: Če umreš tretjič izgubiš save file.
P.S.2: Lahko sicer naštimaš ironman mode z wishgranter opcijo, ki ti na vsake toliko časa podari extra življenje - ampak če želiš nardit invictus achievement še vedno ostanejo isti pogoji, max 2 smrti.
Zgodovina sprememb…
- spremenil: Meizu ()
Nagi Bator ::
Meni je ratalo priti do radarja - kjer potem v nadaljevanju izklopis "brain scorcher".
Ko sem se prebijal gor po hribu skozi monilite mi je pa na vrhu priletela granata direktno pod noge, kar je itak specialiteta Stalkerja.
Toliko glede maziljenja mojega ega
Ampak da ne bo Gregor dobil napacne predstave, lovljenje dosezkov ni cilj Anomaly moda.
Bolj je stvar v tem, da ti popolnoma odpre celotno igro, jo nadgradi ter ti da moznost, da lahko pocnes kar te je volja.
Ko sem se prebijal gor po hribu skozi monilite mi je pa na vrhu priletela granata direktno pod noge, kar je itak specialiteta Stalkerja.
Toliko glede maziljenja mojega ega
Ampak da ne bo Gregor dobil napacne predstave, lovljenje dosezkov ni cilj Anomaly moda.
Bolj je stvar v tem, da ti popolnoma odpre celotno igro, jo nadgradi ter ti da moznost, da lahko pocnes kar te je volja.
Gregor459 ::
Invictus mode je da celoten main story preigraš na najtežji nastavitvi economyja ter težavnosti igre, hkrati pa moraš imeti vklopljen ironman mode, t.j. max 2 smrti v celi glavni zgodbi.
P.S.: Če umreš tretjič izgubiš save file.
P.S.2: Lahko sicer naštimaš ironman mode z wishgranter opcijo, ki ti na vsake toliko časa podari extra življenje - ampak če želiš nardit invictus achievement še vedno ostanejo isti pogoji, max 2 smrti.
Na najtežji stopnji pa lahko umreš samo 2x ?
To sploh ni zabavno to je samo še grindanje.
Gregor459 ::
Nagi Bator je izjavil:
Meni je ratalo priti do radarja - kjer potem v nadaljevanju izklopis "brain scorcher".
Ko sem se prebijal gor po hribu skozi monilite mi je pa na vrhu priletela granata direktno pod noge, kar je itak specialiteta Stalkerja.
Toliko glede maziljenja mojega ega
Ampak da ne bo Gregor dobil napacne predstave, lovljenje dosezkov ni cilj Anomaly moda.
Bolj je stvar v tem, da ti popolnoma odpre celotno igro, jo nadgradi ter ti da moznost, da lahko pocnes kar te je volja.
Katero težavnost priporočaš ?
Kateri faction igrate ?
Nagi Bator ::
Pusti kot je po defaultu.
Glede na to, da si pravkar koncal vse tri igre, bi jaz zacel kot Loner.
Lahko kasneje skozi pogovor z liderji ostalih prijateljskih frakcij, pripadnost tudi zamenjas.
Vklopi si story mode, tako da imas opcijo iti skozi razsirjeno zgodbo, ki pa jo lahko zavlacujes ali popolnoma ignoriras, ce tako zelis.
Tezavnost lahko tudi kasneje spreminjas - ne vpliva na igro razen, ce lovis dolocene dosezke. Mimogrede, dosezki niso samo "crka na papirju",
ampak prinasajo dolocene prednosti in odklenejo razlicne moznosti v sami igri.
Glede na to, da si pravkar koncal vse tri igre, bi jaz zacel kot Loner.
Lahko kasneje skozi pogovor z liderji ostalih prijateljskih frakcij, pripadnost tudi zamenjas.
Vklopi si story mode, tako da imas opcijo iti skozi razsirjeno zgodbo, ki pa jo lahko zavlacujes ali popolnoma ignoriras, ce tako zelis.
Tezavnost lahko tudi kasneje spreminjas - ne vpliva na igro razen, ce lovis dolocene dosezke. Mimogrede, dosezki niso samo "crka na papirju",
ampak prinasajo dolocene prednosti in odklenejo razlicne moznosti v sami igri.
Zgodovina sprememb…
- spremenilo: Nagi Bator ()
Gregor459 ::
Nagi Bator je izjavil:
Pusti kot je po defaultu.
Glede na to, da si pravkar koncal vse tri igre, bi jaz zacel kot Loner.
Lahko kasneje skozi pogovor z liderji ostalih prijateljskih frakcij, pripadnost tudi zamenjas.
Vklopi si story mode, tako da imas opcijo iti skozi razsirjeno zgodbo, ki pa jo lahko zavlacujes ali popolnoma ignoriras, ce tako zelis.
Tezavnost lahko tudi kasneje spreminjas - ne vpliva na igro razen, ce lovis dolocene dosezke. Mimogrede, dosezki niso samo "crka na papirju",
ampak prinasajo dolocene prednosti in odklenejo razlicne moznosti v sami igri.
Sem pustil vse tako kot je.
Sem izbral Loner čeprav sem sprva mislil na Monolite.
Za dosežke se mi ne gre preveč ampak me pa sedaj zanima kakšne prednosti in možnosti ponujajo ? Ali gre za spoilerje ?
Nagi Bator ::
Sem pustil vse tako kot je.
Sem izbral Loner čeprav sem sprva mislil na Monolite.
Za dosežke se mi ne gre preveč ampak me pa sedaj zanima kakšne prednosti in možnosti ponujajo ? Ali gre za spoilerje ?
Ce bi izbral monolite ne mores izbrati story mode, saj moras za to, da gres skozi zgodbo, biti vsaj nevtralen z nekaterimi drugimi frakcijami.
Glede tvojega vprasanja pa imas vse v PDA-ju v igri (PDA/Guide/Achievements).
Tako en hint na hitro - "Mechanized Warfare" je vsaj zame, eden bolj uporabnih.
Ce/ko bos pa preigral cel story mode, pol pa, ce zelis, zacni ponovno kot Sin ali pa Renegade.
Ti dve frakciji se odkleneta, ko napredujes skozi zgodbo. Sploh zadnji so izziv, saj nimajo svoje baze, so sovrazni z vsemi,
saj veljajo za "scum of the Zone" in le Banditi jih minimalno tolerirajo.
oo7 ::
After playing three hours of Stalker 2 and dying in every way imaginable, I can't wait to recommend this post-apocalyptic shooter to (almost) every Fallout fan I know
Preview | The Zone is big, beautiful, and brutal - but if you can stomach the difficulty, it offers one of the most immersive survival experiences around
https://www.gamesradar.com/games/fps/st...
Preview | The Zone is big, beautiful, and brutal - but if you can stomach the difficulty, it offers one of the most immersive survival experiences around
https://www.gamesradar.com/games/fps/st...
oo7 ::
STALKER 2: Heart of Chornobyl Hands-on - Delaying the Release Was the Right Call
S.T.A.L.K.E.R. 2: Heart of Chornobyl is in the final stretch before its release. Comparing the current gameplay to the first demo a year ago, the difference is like night and day!
https://www.gamepressure.com/editorials...
Kot kaže bomo verjetno res letos že igrali Stalker 2
S.T.A.L.K.E.R. 2: Heart of Chornobyl is in the final stretch before its release. Comparing the current gameplay to the first demo a year ago, the difference is like night and day!
https://www.gamepressure.com/editorials...
Kot kaže bomo verjetno res letos že igrali Stalker 2
Meizu ::
After playing three hours of Stalker 2 and dying in every way imaginable, I can't wait to recommend this post-apocalyptic shooter to (almost) every Fallout fan I know
Preview | The Zone is big, beautiful, and brutal - but if you can stomach the difficulty, it offers one of the most immersive survival experiences around
https://www.gamesradar.com/games/fps/st...
Fallout fani bodo najbrž presenečeni kako niti podrazno ne morejo postat prijatelji z radiacijo
oo7 ::
After playing three hours of Stalker 2 and dying in every way imaginable, I can't wait to recommend this post-apocalyptic shooter to (almost) every Fallout fan I know
Preview | The Zone is big, beautiful, and brutal - but if you can stomach the difficulty, it offers one of the most immersive survival experiences around
https://www.gamesradar.com/games/fps/st...
Fallout fani bodo najbrž presenečeni kako niti podrazno ne morejo postat prijatelji z radiacijo
Sigurno res :)
Vredno ogleda ...
Tema | Ogledi | Zadnje sporočilo | |
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Tema | Ogledi | Zadnje sporočilo | |
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» | S.T.A.L.K.E.R. (strani: 1 2 3 4 … 8 9 10 11 )Oddelek: Igre | 90450 (8330) | Meizu |
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