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S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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Gregor459 ::

Your Result: Mercenaries 87%

You came to The Zone for financial gain. You have a focus on money, and are always up for doing jobs.--

Predsednik11 ::

Clear Sky
You understand the danger that The Zone poses, but you believe it still can be used for scientific pursuits. You want to keep The Zone balanced and in check. Coexistence is key.

Meizu ::



Kar dobro so me zadeli, mogoče bi edino sam monolith, bandits ter renegades postavil na dno, pa freedom višje ampak definitivno krepko pod clear sky.

Zgodovina sprememb…

  • spremenil: Meizu ()

Enaplusdva ::

Meizu je izjavil:



Kar dobro so me zadeli, mogoče bi edino sam monolith, bandits ter renegades postavil na dno, pa freedom višje ampak definitivno krepko pod clear sky.


Se spomnim da si eden redkih kateri je odigral Sircaa tako , da me ne čudi, da si Duty >:D

yayo ::

Jaz sem imel takole: Loner
You're basically a centrist. -----------//////------------------------/-------\\---//--------==-=-----------/----------------
[i]Result Breakdown:[/i]
93% Loner
72% Mercenaries
68% Freedom
63% Bandits
55% Renegades
49% International Scientific Group
46% Clear Sky
38% Duty
38% Ecologists
36% Monolith

Pri vprašanju kaj je tvoj cilj v Coni pa ni bilo zadovoljivega odgovora, ki bi moral biti " to lose myself in the Zone" ali nekaj podobnega pa sem diplomatsko izbral "to get rich", ker ostali zvenijo preveč militantno. Žal kviz ni najbolj posrečeno sestavljen.

Izi ::

Kar dobro zadane tale kviz :D

Moj rezultat: International Scientific Group (92%)
 You're very secretive, and operate in the background. You want to understand The Zone without the Ukrainian government hiding anything, and are particular interested in the underground labs.

You're very secretive, and operate in the background. You want to understand The Zone without the Ukrainian government hiding anything, and are particular interested in the underground labs.

Motion ::

oo7 je izjavil:

Motion je izjavil:

https://www.gotoquiz.com/results/what_s...

Loner/Stalker /ClearSky.



V tvojem linku pravi Monolith ? :)

Čudno, aem 100% da je blo loner/clearsky na prvid dveh mestih

oo7 ::

Motion je izjavil:

oo7 je izjavil:

Motion je izjavil:

https://www.gotoquiz.com/results/what_s...

Loner/Stalker /ClearSky.



V tvojem linku pravi Monolith ? :)

Čudno, aem 100% da je blo loner/clearsky na prvid dveh mestih



Tole je bil tvoj rezultat iz tvojega linka >:D

oo7 ::




Modify the Zone in S.T.A.L.K.E.R.: Legends of the Zone Trilogy -- Enhanced Edition now deeper than ever.

The Zone unlocks new possibilities for those brave enough to look beneath its surface. We've updated the modding guide for Legend of the Zone Enhanced Edition, adding tools that enable you to work directly with configs, shaders, and other game resources to create and publish your mods on the Steam Workshop.

Packing config files and shaders is now possible. The guide includes step-by-step instructions for preparing your mods, along with descriptions of the new toolset, opening the way for deeper manipulation of the game's structure.

This is just the first step. We're working towards enabling modification of all game resources in the future. Both the guide and available tools will continue to evolve and expand.

Mod guide is here: https://steamcommunity.com/sharedfiles/...

Meizu ::

Hmm največje vprašanje tu je, ali je posodobljen engine dejansko napredek napram monolit x64 enginu iz Anomaly. Če je razlika minimalna je vprašanje, če se bo to prijelo. Mogoče se pa motim.

Predsednik11 ::

Meizu je izjavil:

Hmm največje vprašanje tu je, ali je posodobljen engine dejansko napredek napram monolit x64 enginu iz Anomaly. Če je razlika minimalna je vprašanje, če se bo to prijelo. Mogoče se pa motim.



v1.7 - S.T.A.L.K.E.R.: Enhanced Edition

The Enhanced Editions of the STALKER series come with a new version of the X-Ray engine. It runs exclusively on DirectX12, is 64-bit, and has improved multithreading compared to previous versions. It also has support for game consoles and temporal anti-aliasing and image reconstruction techniques such as FidelityFX Super Resolution as well as Frame Generation.
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