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Minecraft
WinsuckeR ::
Mislim, da je trenutno največji slovenski server zombie.si. Samo poglej si mapo in se čudi :P
Hehe, povsem se zavedamo, da nismo največji slovenski server, se pa vsekakor trudimo postavit trdno alternativo in možnost izbire na slovenski Minecraft sceni :D. Konec koncev si geeki zaslužimo večjo izbiro zabave v Sloveniji!
Vsekakor bomo veseli vsakega novega igralca .
Slika: http://decibel-design.com/
Zgodovina sprememb…
- zavaroval slike: bluefish ()
WinsuckeR ::
Zasilno smo usposobili beta server-kaj to pomeni za vas, si lahko preberite na:
http://www.slo-minecraft.com/nas-beta-s...
Veliko zabave pri igranju.
http://www.slo-minecraft.com/nas-beta-s...
Veliko zabave pri igranju.
Novi Slovenski Survival Multiplayer server:
server.slo-minecraft.com
server.slo-minecraft.com
xxxgeekxxx ::
Ampak enkrat se mora končat, me pa prav zanima kaj je, če prideš do "roba", ko se ne generira več...
Ke te češ
Mipe ::
Če prekoračiš 5 kosov v eni sekundi, kako dolgo traja, da prideš do konca sveta, recimo 20 tisoč kilometrov, kjer je 1 blok = 1 m^2?
Vsaj tisoč ur. Veliko sreče!
Vsaj tisoč ur. Veliko sreče!
PARTyZAN ::
Tisoč ur, kjer bi moral sedet za računalnikom zaradi razgibanosti terena :> Blokiranje tipke W ne bo šlo na žalost ;))
]Fusion[ ::
Lahko pa bi uporabil The Nether, tam je razmerje razdalje 1:6 al nekaj takega. Torej če greš 1 enoto v Nether greš 6 v normalnem svetu :)
"I am not an animal! I am a human being! I... am... a man!" - John Merrick
mlaker92 ::
Kje jo pa lahka naročim če mi lahka gdo pove.
Alpa kje jo lahka dowloudam
Ali mi lahko prosim poveš kje se naroči
Alpa kje jo lahka dowloudam
Zasilno smo usposobili beta server-kaj to pomeni za vas, si lahko preberite na:
http://www.slo-minecraft.com/nas-beta-s...
Veliko zabave pri igranju.
Ali mi lahko prosim poveš kje se naroči
Zgodovina sprememb…
- spremenil: mlaker92 ()
WinsuckeR ::
Kje jo pa lahka naročim če mi lahka gdo pove.
Alpa kje jo lahka dowloudam
Zasilno smo usposobili beta server-kaj to pomeni za vas, si lahko preberite na:
http://www.slo-minecraft.com/nas-beta-s...
Veliko zabave pri igranju.
Ali mi lahko prosim poveš kje se naroči
Igro lahko kupiš na http://www.minecraft.net/prepurchase.jsp za 15 Eur preko Paypala ali primerne kreditne za uporabo v tujini (Mastercard...).
Lahko jo tudi spiratizeraš, vendar ti v tem priemru večino strežnikov ne bo delovalo. Razlog za to je nastavitev v strežniku, ki prepreči uporabo tujih računov s povezovanjem na njihovo bazo uporabnikov (imetje na strežnikih je vezano na uproabniško ime).
V kolikor bi igro samo preizkusil, lahko povsem legalno zadevo preizkusiš na Minecraft Clasic verziji, ki je...no ja stara in vsebuje nekje 5% vsebine Beta verzije.
Najdeš jo tukaj.
Aja! Da ne pozabim:
slo-minecraft.
Pa seveda imamo tudi Beta 1.3 strežnik. Novico, ki se navezuje nanj lahko najdete tukaj :).
Novi Slovenski Survival Multiplayer server:
server.slo-minecraft.com
server.slo-minecraft.com
Zgodovina sprememb…
- spremenil: WinsuckeR ()
wired ::
RejZoR ::
Sej igra je en sam velik multiplayer. V Classic verziji imaš vglavnem Lego style grajenje, če pa hočeš delat še drug stuff pa moraš kupit Beta verzijo. Oz sedaj so tud beta serverji kjer lahko gradiš po mili volji tud z beta klientom. Kar je mnogo bolj kul, ker je grafika lepša pa še čez cel ekran lahko furaš zadevo.
Angry Sheep Blog @ www.rejzor.com
Prospect ::
Živjo,
če je komu v interesu,
IP:84.41.75.240
Online 24/7, oz vsaj čez dan,vsak dan
(BUKKIT)
Minecraft 1.4
če je komu v interesu,
IP:84.41.75.240
Online 24/7, oz vsaj čez dan,vsak dan
(BUKKIT)
Minecraft 1.4
velky ::
Vem, da je bilo vprašanje že postavljeno, ampak a se kje kupiti minecraft, brez da bi rabu mastercard, paypal...?
velky ::
Ja, sam problem je, ker noben nima.
Ka pa sploh delaš prek multiplayerja? Lahk sploh kaj spreminjaš na tujih serverjih?
Ka pa sploh delaš prek multiplayerja? Lahk sploh kaj spreminjaš na tujih serverjih?
galu ::
http://www.minecraft.net/download.jsp
MP sicer ne dela, ampak za probo je čist dovolj.
MP sicer ne dela, ampak za probo je čist dovolj.
Tako to gre.
PARTyZAN ::
Jaz pa mislim, da niti približno ni dovolj za "probo".
Gre za star build, ki ne menja dneva in noči in ne vsebuje pošastkov. Ko sem jaz probal to free verzijo se mi je zadeva zdela dolgočasna. Ko sem pa probal pravo stvar pri prijatelju je bila pa to čisto druga igra.
Gre za star build, ki ne menja dneva in noči in ne vsebuje pošastkov. Ko sem jaz probal to free verzijo se mi je zadeva zdela dolgočasna. Ko sem pa probal pravo stvar pri prijatelju je bila pa to čisto druga igra.
galu ::
WTH?
Igram to, kar sem pokazal na linku, in ima dan, noč, sneh, ter vse monsterje. Še gobe ma.. :))
Igram to, kar sem pokazal na linku, in ima dan, noč, sneh, ter vse monsterje. Še gobe ma.. :))
Tako to gre.
PARTyZAN ::
Potem pa super, da se da novejši build igrati tudi zastonj. Ker tisti stari je bil res katastrofalen in me nikoli nebi prepričal, da bi igro kasneje kupil.
Pesimist ::
cudno, ker sem ptoegno to pa mi jamra da ni downlaodano, ko naredima ccount rece user not premium, offline pa je sivo ker pise not downloaded.
Zgodovina sprememb…
- spremenilo: Pesimist ()
galu ::
WinsuckeR
Mogoče neumno vprašanje, ampak na strani nikjer ne najdem IP-ja za join..
Mogoče neumno vprašanje, ampak na strani nikjer ne najdem IP-ja za join..
Tako to gre.
galu ::
Mah, prej mi zaradi X razloga ni delalo.. Čez nekej časa pa je :/
Anyway, sem rešil, hvala.
Anyway, sem rešil, hvala.
Tako to gre.
smotanko ::
Ravno včeraj sem dobil premium acc. Špilam na server.slo-minecraft.com :D
There are no heroes... Just campers
Tilen ::
http://notch.tumblr.com/post/5861083562...
This update requires both a client and a server update.
Changelist:
1.6:
New features:
+ Added Nether support to multiplayer
+ The client will ask minecraft.net if the current login is valid. If the server says "no", a warning message appears in the client. You can still play the game even if this happens.
+ Added craftable maps
+ Added hatches
+ Added tall grass in some biomes
+ Mushrooms now spreads (very) slowly
+ Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10.
+ Added dead shrubs in deserts
+ Added allow-nether (set to true or false) in server.properties
+ Blocks destroyed by other players in multiplayer now shows the breaking block particle effect
+ Doors make sound for other players in multiplayer
+ The record player now supports more than 15 different songs (you can't get the records yet, though)
+ Activated dispensers make sounds and trigger particles in multiplayer
+ Players stuck in walls will slide towards the nearest gap if there is one
Changes:
* Disabled Advanced OpenGL until we can fix some bugs with it
* It's no longer possible to build solid blocks on the top layer of the maps (sorry!)
* Made booster tracks speedier
* Severely nerfed fire so it spread slower, and doesn't spread infinitely
* Seeds are now found in tall grass, using a hoe on the ground no longer works
* Compressed network traffic more agressively
* Blocks that don't change appearance when the data changes don't send block updates when their data changes now
* Arrows shot by players can now be picked up by all players
* Nothing riding anything or being ridden by anything can enter portals
Bugfixes:
* Fixed running out of memory corrupting the current level
* Fixed the side textures of grass getting extra dark when mining them
* Fixed anaglyph 3d rendering mode having severe visual bugs
* Fixed the crash screen vanishing immediately
* Fixed not being able to target blocks when at x or z pos 1000
* Fixed the achievements screen messing up the sky color
* Fixed saving while sneaking dropping the player through the ground
* Fixed a system clock change messing up the game speed
* Fixed rain sounds not playing with fast graphics enabled
* Fixed hair and cloaks being rendered in the wrong locations on sneaking players
* Fixed the attack/swing animation not being applied to the armor layer
* Fixed player rotation not being loaded correctly when loading a saved game
* Fixed arrow physics, making them not get stuck midair when you open a door
* Fixed arrows hitting reeds, portals, and other non-solid blocks
* Fixed keybindings not getting saved properly under certain conditions
* Fixed the player not being able to sneak off lowered blocks like cacti
* Fixed a bug where the player could mine without swinging their arm
* Fixed boats placed on snow being placed too far up
* Fixed submerged boats rising very very fast
* Fixed sand dropping onto boats getting stuck in a falling animation
* Fixed a game crash when riding a vehicle or animal into the nether
* Fixed falling while riding not dealing damage to the rider
* Fixed buttons and levers too close to the player being impossible to use
* Fixed dispensers shooting through walls
* Fixed fire hurting through wall corners
* Fixed entities reaching water through wall corners
* Fixed placing doors next to cacti creating half-doors
* Fixed buttons and levers being placeable on leaves in "fast graphics" mode
* Fixed furnaces and dispensers not dropping their contents when destroyed
* Fixed dispensers biasing later slots
* Fixed farmland taking too long to dig
* Fixed tilling below some blocks being possible
* Fixed tilling the underside of blocks somehow working
* Fixed fences and stairs sometimes becoming invisible
* Fixed walking on top of fences not producing step sounds
* Fixed fire sometimes existing mid-air as an invisible block of pain
* Fixed fences and wooden stairs not being flammable
* Fixed fire effect on burning entities sometimes getting rendered in the wrong location
* Fixed fishing rod rendering being a bit lacking
* Fixed fishing rods being stackable
* Fixed mining glass hiding the clouds behind the glass
* Fixed rain falling through liquids
* Fixed items in glass blocks not getting ejected properly
* Fixed water interacting strangely with glass
* Fixed glass not blocking rain sound
* Fixed fences and signs preventing grass from growing
* Fixed rain and snow being incorrectly lit
* Fixed grass staying alive below stair blocks
* Fixed the achievement screen not pausing the game
* Fixed some screens breaking the sky tint color
* Fixed fullscreen mode switching causing mouse issues and screen closes
* Fixed chat messages surviving through game switches
* Fixed ice so it regenerates regardless of whether it's snowing or not
* Fixed rain falling too slowly
* Fixed levers being placeable on weird locations
* Fixed floor levers sometimes not delivering a signal downwards
* Fixed floor levers sometimes not being removed when the floor is removed
* Fixed rail tiles sometimes not properly connecting to a new neighbor
* Fixed minecarts next to each other causing extreme velocities (sorry!)
* Fixed wolves not following their owner if the name has different caps
* Fixed creepers retaining charge level when they can't see their target
* Fixed dying in the nether spawning new portals
* "Fixed" beds in the nether
* Fixed inventory acting weird when portaling by making the portal close all screens
* Fixed wooden pressure plates being mined with pickaxes
* Fixed redstone repeaters having the wrong particles
* Fixed saplings being plantable through snow onto non-grass blocks
* Fixed ore density varying per quadrant from the center of the world
* Fixed dispenser graphics being one pixel off. ONE PIXEL!!!
* Fixed mushrooms spawning everywhere during nights
* Fixed animals only spawning near light during the night
* Fixed the multiplayer join screen input field being too short
* Fixed IPv6 addresses being parsed wrongly. To connect to a specific port in IPv6, use the format [1234:567::1]:25565
* Fixed network packets being sent unbuffered, causing huge amounts of packets being sent
* Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now.
* Fixed inventory icons not animating after being picked up in multiplayer
* Fixed mushroom soup not leaving a bowl in multiplayer
* Fixed entities above the map height limit becoming invisible
* Fixed healing not flashing the health bar in multiplayer
* Fixed arrows being animated really strangely in multiplayer
* Fixed arrows triggering too many entity move updates in multiplayer
* Fixed the compass not pointing at the spawn location in multiplayer
* Fixed fires being impossible to put out in multiplayer
* Fixed record players spawning client-side fake records in multiplayer
* Fixed records not playing for other players in multiplayer
* Fixed players spawning in the wrong location and quickly lerping to the correct location
* Fixed monsters not being visible for players with their difficulty set to peaceful
* Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen
* Fixed loads of exploding tnt generating way too many particles, possibly crashing the client
* Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees
* Fixed saplings sometimes spawning trees client-side in multiplayer
* Fixed weather sometimes changing client-side in multiplayer
* Fixed grasscolor.png and foliagecolor.png not being read from texture packs
* Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling
* Fixed fireballs not being visible in multiplayer
* Fixed ghasts' fireing animation not being visible in multiplayer
* Fixed receiving more items than the maximum stack size sometimes causing an oversized stack in the inventory
This update requires both a client and a server update.
Changelist:
1.6:
New features:
+ Added Nether support to multiplayer
+ The client will ask minecraft.net if the current login is valid. If the server says "no", a warning message appears in the client. You can still play the game even if this happens.
+ Added craftable maps
+ Added hatches
+ Added tall grass in some biomes
+ Mushrooms now spreads (very) slowly
+ Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10.
+ Added dead shrubs in deserts
+ Added allow-nether (set to true or false) in server.properties
+ Blocks destroyed by other players in multiplayer now shows the breaking block particle effect
+ Doors make sound for other players in multiplayer
+ The record player now supports more than 15 different songs (you can't get the records yet, though)
+ Activated dispensers make sounds and trigger particles in multiplayer
+ Players stuck in walls will slide towards the nearest gap if there is one
Changes:
* Disabled Advanced OpenGL until we can fix some bugs with it
* It's no longer possible to build solid blocks on the top layer of the maps (sorry!)
* Made booster tracks speedier
* Severely nerfed fire so it spread slower, and doesn't spread infinitely
* Seeds are now found in tall grass, using a hoe on the ground no longer works
* Compressed network traffic more agressively
* Blocks that don't change appearance when the data changes don't send block updates when their data changes now
* Arrows shot by players can now be picked up by all players
* Nothing riding anything or being ridden by anything can enter portals
Bugfixes:
* Fixed running out of memory corrupting the current level
* Fixed the side textures of grass getting extra dark when mining them
* Fixed anaglyph 3d rendering mode having severe visual bugs
* Fixed the crash screen vanishing immediately
* Fixed not being able to target blocks when at x or z pos 1000
* Fixed the achievements screen messing up the sky color
* Fixed saving while sneaking dropping the player through the ground
* Fixed a system clock change messing up the game speed
* Fixed rain sounds not playing with fast graphics enabled
* Fixed hair and cloaks being rendered in the wrong locations on sneaking players
* Fixed the attack/swing animation not being applied to the armor layer
* Fixed player rotation not being loaded correctly when loading a saved game
* Fixed arrow physics, making them not get stuck midair when you open a door
* Fixed arrows hitting reeds, portals, and other non-solid blocks
* Fixed keybindings not getting saved properly under certain conditions
* Fixed the player not being able to sneak off lowered blocks like cacti
* Fixed a bug where the player could mine without swinging their arm
* Fixed boats placed on snow being placed too far up
* Fixed submerged boats rising very very fast
* Fixed sand dropping onto boats getting stuck in a falling animation
* Fixed a game crash when riding a vehicle or animal into the nether
* Fixed falling while riding not dealing damage to the rider
* Fixed buttons and levers too close to the player being impossible to use
* Fixed dispensers shooting through walls
* Fixed fire hurting through wall corners
* Fixed entities reaching water through wall corners
* Fixed placing doors next to cacti creating half-doors
* Fixed buttons and levers being placeable on leaves in "fast graphics" mode
* Fixed furnaces and dispensers not dropping their contents when destroyed
* Fixed dispensers biasing later slots
* Fixed farmland taking too long to dig
* Fixed tilling below some blocks being possible
* Fixed tilling the underside of blocks somehow working
* Fixed fences and stairs sometimes becoming invisible
* Fixed walking on top of fences not producing step sounds
* Fixed fire sometimes existing mid-air as an invisible block of pain
* Fixed fences and wooden stairs not being flammable
* Fixed fire effect on burning entities sometimes getting rendered in the wrong location
* Fixed fishing rod rendering being a bit lacking
* Fixed fishing rods being stackable
* Fixed mining glass hiding the clouds behind the glass
* Fixed rain falling through liquids
* Fixed items in glass blocks not getting ejected properly
* Fixed water interacting strangely with glass
* Fixed glass not blocking rain sound
* Fixed fences and signs preventing grass from growing
* Fixed rain and snow being incorrectly lit
* Fixed grass staying alive below stair blocks
* Fixed the achievement screen not pausing the game
* Fixed some screens breaking the sky tint color
* Fixed fullscreen mode switching causing mouse issues and screen closes
* Fixed chat messages surviving through game switches
* Fixed ice so it regenerates regardless of whether it's snowing or not
* Fixed rain falling too slowly
* Fixed levers being placeable on weird locations
* Fixed floor levers sometimes not delivering a signal downwards
* Fixed floor levers sometimes not being removed when the floor is removed
* Fixed rail tiles sometimes not properly connecting to a new neighbor
* Fixed minecarts next to each other causing extreme velocities (sorry!)
* Fixed wolves not following their owner if the name has different caps
* Fixed creepers retaining charge level when they can't see their target
* Fixed dying in the nether spawning new portals
* "Fixed" beds in the nether
* Fixed inventory acting weird when portaling by making the portal close all screens
* Fixed wooden pressure plates being mined with pickaxes
* Fixed redstone repeaters having the wrong particles
* Fixed saplings being plantable through snow onto non-grass blocks
* Fixed ore density varying per quadrant from the center of the world
* Fixed dispenser graphics being one pixel off. ONE PIXEL!!!
* Fixed mushrooms spawning everywhere during nights
* Fixed animals only spawning near light during the night
* Fixed the multiplayer join screen input field being too short
* Fixed IPv6 addresses being parsed wrongly. To connect to a specific port in IPv6, use the format [1234:567::1]:25565
* Fixed network packets being sent unbuffered, causing huge amounts of packets being sent
* Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now.
* Fixed inventory icons not animating after being picked up in multiplayer
* Fixed mushroom soup not leaving a bowl in multiplayer
* Fixed entities above the map height limit becoming invisible
* Fixed healing not flashing the health bar in multiplayer
* Fixed arrows being animated really strangely in multiplayer
* Fixed arrows triggering too many entity move updates in multiplayer
* Fixed the compass not pointing at the spawn location in multiplayer
* Fixed fires being impossible to put out in multiplayer
* Fixed record players spawning client-side fake records in multiplayer
* Fixed records not playing for other players in multiplayer
* Fixed players spawning in the wrong location and quickly lerping to the correct location
* Fixed monsters not being visible for players with their difficulty set to peaceful
* Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen
* Fixed loads of exploding tnt generating way too many particles, possibly crashing the client
* Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees
* Fixed saplings sometimes spawning trees client-side in multiplayer
* Fixed weather sometimes changing client-side in multiplayer
* Fixed grasscolor.png and foliagecolor.png not being read from texture packs
* Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling
* Fixed fireballs not being visible in multiplayer
* Fixed ghasts' fireing animation not being visible in multiplayer
* Fixed receiving more items than the maximum stack size sometimes causing an oversized stack in the inventory
413120536c6f76656e696a612c20642e642e
RejZoR ::
Men je igra kul samo zaradi gradnje oz industrijskega dela igre aka farminga. Igranje kot RPG mi ni preveč potegnilo. Spet drugi se blazno zabavajo s šetanjem po jamah in nabiranju raznoraznih stvari.
Sam sem tko najraje delal velike komplekse, na veliko proizvajal surovine in jih trejdal za druge.
Sam sem tko najraje delal velike komplekse, na veliko proizvajal surovine in jih trejdal za druge.
Angry Sheep Blog @ www.rejzor.com
Ziga Dolhar ::
Igre sem se po par 10 urah počasi naveličal (in čakam na adventure update). Sploh ko mi je admin na strežniku podelil božjastne pravice, ni bilo več zanimivo :P.
Ampak - tistih par evrov je bilo upravičenih že v par urah igranja. Je zanimiva izkušnja.
Ampak - tistih par evrov je bilo upravičenih že v par urah igranja. Je zanimiva izkušnja.
https://dolhar.si/
RejZoR ::
Jezst sem na Samsung Apps za Samsung Wave mobilca našel špil Exploration, ki deluje praktično enako kot Minecraft. Samo pač prilagojeno za telefon. Lahko gradiš in se giblješ povsem enako kot v pravem Minecraft. Škoda samo da v Lite verziji ne moreš shranjevat nivoja.
Angry Sheep Blog @ www.rejzor.com
smotanko ::
Zaj sem začel špilati na serveru, ki ga je naredil moj frendin bi bili veseli novih igralcev... Šele začeli smo delati na serverju in je dobrodošel vsak.
Server IP je 194.152.19.132 Pridite kdaj pogledat
LP Smotanko
Server IP je 194.152.19.132 Pridite kdaj pogledat
LP Smotanko
There are no heroes... Just campers
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