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3D Realms & Duke Nukem Forever = No More

3D Realms & Duke Nukem Forever = No More

Tr0n ::

opeter ::

No, ne! To pa res nisem pričakoval. Uh, jebemti...

Ali to pomeni, da bodo njihovi dosedanji špili uradno postali Abandonware?
Hrabri mišek (od 2015 nova serija!) -> http://tinyurl.com/na7r54l
18. november 2011 - Umrl je Mark Hall, "oče" Hrabrega miška
RTVSLO: http://tinyurl.com/74r9n7j

Zgodovina sprememb…

  • spremenil: opeter ()

dronyx ::

Come get some. Šokantna novica.

ahac ::

OMG worst news ever :'(
Slo-Tech Discord - https://discord.gg/ppCtzMW

A. Smith ::

This is like Tom Cruise announcing he is gay. We've all known deep down this was coming, but at the same time we're all genuinely shocked when it finally did.


>:D8-O:|
"Be professional, be polite,
but have a plan to kill everyone you meet".
- General James Mattis

Tr0n ::

opeter: To zaenkrat se nic ne pomeni. Take-Two ima se vedno publishing pravice za DNF.

Icematxyz ::

Take Two pa je prevzel EA.

PaX_MaN ::

Kriza : Djuk = 1 : 0
No moar pigs for ya!

destroyer2k ::

Tr0n

Samo problem je take-two pa nič ne more narediti, ker dkf licenca pa spada še pod 3d realms tako da če oni ne bojo prodali licence, se tudi nikoli ne bo igre naredilo.

Tr0n ::

Ja, 3DR ne bo prodal licence, T2 pa ne bo publishal. Game over. :)

opeter ::

O kakšni licenci govorimo? Licenco (ime, blagovno znamko) je imelo pod okriljem 3DRealms, vendar pa, če gre to firma v stečaj, gre z njimi tudi licenca. Blagovne znamke se registrirajo za nekajletno obdobje. Ko ta izteče in se ne podaljša, to "licenco" več nič ne ščiti.
Hrabri mišek (od 2015 nova serija!) -> http://tinyurl.com/na7r54l
18. november 2011 - Umrl je Mark Hall, "oče" Hrabrega miška
RTVSLO: http://tinyurl.com/74r9n7j

Berserker ::

Eh kdo pa še DNF čaka igra je tonila v pozabo in sploh ni pričakovana.

laught ::

Ja se zdaj bi verjetno bil samo še povprečna streljanka če bi izšel,sam to še vsaj do 2020 nebi.

Tr0n ::

Former 3D Realms developer Charlie Wiederhold has updated his blog, Gaming is Stupid (and Serious Business), with an insider look at the 'plan' behind the development of Duke Nukem Forever.

The plan was actually pretty simple… create the longest developed game in history that eventually is one of the greatest games ever made. You have the time to work on it properly (no shit), so given the intelligence and talent of all the people involved, it was a pretty good bet. All 3DR had to do was make money on other stuff. All Epic had to do was open up a wide channel between the two companies. 3DR would serve as a research house for future Epic engine updates, but also give 3DR everything they did as well. The boots on the ground just had to keep the drum beating and keep the image of business as usual going.

Zanimivo branje.

opeter ::

Samo slike na tisti strani ne deluje. Izgleda, da je 3drealms.com izklopljen oz. kako se temu pravi. :8)
Hrabri mišek (od 2015 nova serija!) -> http://tinyurl.com/na7r54l
18. november 2011 - Umrl je Mark Hall, "oče" Hrabrega miška
RTVSLO: http://tinyurl.com/74r9n7j

ahac ::

Slo-Tech Discord - https://discord.gg/ppCtzMW


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