Forum » Igre » Deus Ex 2: Invisible War
Deus Ex 2: Invisible War
Predator ::
Building a better mousetrap merely results in smarter mice.
Zgodovina sprememb…
- spremenil: Predator ()
Highlag ::
Predator,
odlična povezava
Glede enke pa sam to, da sem kak teden nazaj ponovno obrnil enko, potem pa še dodatek Zenit. Tko da je bil tale demo kar precejšen šok.
odlična povezava
Glede enke pa sam to, da sem kak teden nazaj ponovno obrnil enko, potem pa še dodatek Zenit. Tko da je bil tale demo kar precejšen šok.
BaRtMaN ::
Vem.
Upam samo, da so se jih negodovanja nad demom dotaknila in da pride en konjski patch.
Upam samo, da so se jih negodovanja nad demom dotaknila in da pride en konjski patch.
Fury ::
cakam na patch preden probam celo verzijo, ker nej bi mela iste napake kot demo (demo je bil izdan za tem ko je release sel v tiskanje)
Highlag ::
UUps ja valjda Zodiac, ne vem kaj sem mislil na zenit??
Sem avtorju en E-mail poslal v pohvalo in mi je odpisal da ne ve kdaj bo tretji del dokončal, ker ravno dvojka ven prihaja . Če mu ne bo všeč bo 3 del Zodiac-a zunaj hitreje kot mislimo
Sem avtorju en E-mail poslal v pohvalo in mi je odpisal da ne ve kdaj bo tretji del dokončal, ker ravno dvojka ven prihaja . Če mu ne bo všeč bo 3 del Zodiac-a zunaj hitreje kot mislimo
Zgodovina sprememb…
- spremenil: Highlag ()
Fury ::
jutri bom instaliral in postal nahekan default.ini, ki popravi velik napak, da bomo lahko igral
Freelancer ::
OK, nisem si mislil, da bom kaj takega izjavil (being DX1 fan & all), ampak: Kocna razlicica igre sploh ni tako slaba . Spil sem instaliral in ga nastavil s pomocjo Furyjevega mini-faqja (brez tega se ne da igrat). Vmesnik je veliko manj nadlezen, ce izberes hud fov 75, tud na dolocene ostale stvari se da navadit. Recimo hrana zasede 1 kvadratek - ampak v ta kvadratek gre vsa hrana, ki jo imas. Itak se bolj splaca s sabo nosit medikite ali pa pac uporabljat auge. Unified ammo system je pac gnil, ampak se da tolerirat. Demotu sem najbolj zameril to, da ni bilo nobene svobode. No, v koncni verziji se ti takoj zacne odpirat veliko moznih stvari in resitev za vsako situacijo - glede svobode in veliko pristopov k problemom je res tko, kokr so napovedoval. Nevem zakaj ampak v primerjavi s koncno verzijo mi je demo totalka gnil, ceprav na prvi pogled ni bistvene razlike.
Vseeno mi ni jasno, zakaj so opustili skille. Po mojem je bila to napaka, ceprav jih niti ne pogresas pretirano.
Kaksen je spil glede na enko bolj natancno ne morem reci, ker se nisem prisel dovolj dalec.
Vseeno mi ni jasno, zakaj so opustili skille. Po mojem je bila to napaka, ceprav jih niti ne pogresas pretirano.
Kaksen je spil glede na enko bolj natancno ne morem reci, ker se nisem prisel dovolj dalec.
ginekolog ::
Na domači strani piše, da ne podpira GF4MX. Jaz imam to grafo in špil butne, da ne najde pixelshaderjev 1.1. A se da to kako programsko emulirat? Seveda mi niti na kraj pameti ne pade, da bi grafiko, ki mi odlično služi, menjal. Ostele igre so gladke, max detajl, 1024. (P3 1400)
Hvala!
Hvala!
Divers do it deeper.
Freelancer ::
Heheh, tkole ti bom povedal: Jaz imam 1.67GHz in GF4 Ti4200 (300/633MHz) in spil mi komaj dela tekoce na 800x600 (shadows low, lightning low, characters medium, bloom off).
Tudi, ce bi emuliral pixel shader, bi ti spil stekal kot prasica. Sploh pa zelo dvomim, da so ostale igre na tvojem sistemu gladke (ce govorimo o novejsih). Gladkost je pac zelo relativen pojem; za nekaterega je minimum 10, spet za drugega pa 50 FPS.
Tudi, ce bi emuliral pixel shader, bi ti spil stekal kot prasica. Sploh pa zelo dvomim, da so ostale igre na tvojem sistemu gladke (ce govorimo o novejsih). Gladkost je pac zelo relativen pojem; za nekaterega je minimum 10, spet za drugega pa 50 FPS.
Fury ::
freelancer, sem vesel da to slisim, bom sel kar celo igrat brez patcha.. bom samo tiste fixe dal gor..
drugace pa eni pravijo, ce spil pozenes prek launcherja (tist k se uzge ko das cd not), da moras pol alt+tab ven, pa zapret launcher, pa nazaj v spil in naj bi dosti manj stekal...
nekateri pravijo da jim z bloomom manj steka... nekateri da jim vec.. cudno :)
drugace pa eni pravijo, ce spil pozenes prek launcherja (tist k se uzge ko das cd not), da moras pol alt+tab ven, pa zapret launcher, pa nazaj v spil in naj bi dosti manj stekal...
nekateri pravijo da jim z bloomom manj steka... nekateri da jim vec.. cudno :)
Highlag ::
Je kje kakšna komanda za merjenje FPS-jev v Demotu? Ker men se ni zdelo da demo šteka pretirano? Moram še enkrat probat.
Freelancer ::
Hmm nebi vedel, ker imam autorun ugasjen. Js spil zalaufam z dx2.exe. Brez blooma imam obcutek, da dela boljse, pa bolj normalno vse skup zgleda.
Zdej sem naredu Seattle in sem prisel v Mako ammunitions facility al neki takega... Ful mi je se neznanega, kokr vem do zdej so 4 strani: WTO, Templars, The Order in se ena, ki se ne spomnim imena - to so tisti, pri katerih si se treniral. Aja, potem so tu se The Omar, ampak mislim, da se jim ne gre za kaksno prevlado, ampak imajo cez samo crni trg (tuki se jim splaca naredit eno mini uslugico in dobit all-time 50% popust ) . The Order so ene debilne ovce, Templars so eni small time lamerji, WTO pa kao vodi en tip ko je mel v DX1 tisto upornisko gibanje v franciji cez .. Sillhuete al kaj ze... O cetrti strani vem zaenkar se zelo malo, oz. nic.
Bom kar cim dlje freelance ker se mi ne mudi zapodit v eno x organizacijo ;) Se pravi o celotni situaciji zaenkrat nevem se nic, pricakujem en ogromen preobrat, ko je bil v DX1, hopefully bom srecal tud JCja ;)
P.S.: Naj dodam se to: Za demo sem se pritozeval, da je cena 1000 kreditov tisti bejbi (ki ima Sidov helikopter) pretirana, ker je veliko ceneje pobiti njene strazarje. No, v koncni verziji ji moras placat samo 250 kreditov! To je ze bols - tuki vsaj razmislis, ce se ti sploh splaca zajebavat z njimi. Sploh pa je to bolj fer, ce si bolj pacifisticno usmerjen ;)
Zdej sem naredu Seattle in sem prisel v Mako ammunitions facility al neki takega... Ful mi je se neznanega, kokr vem do zdej so 4 strani: WTO, Templars, The Order in se ena, ki se ne spomnim imena - to so tisti, pri katerih si se treniral. Aja, potem so tu se The Omar, ampak mislim, da se jim ne gre za kaksno prevlado, ampak imajo cez samo crni trg (tuki se jim splaca naredit eno mini uslugico in dobit all-time 50% popust ) . The Order so ene debilne ovce, Templars so eni small time lamerji, WTO pa kao vodi en tip ko je mel v DX1 tisto upornisko gibanje v franciji cez .. Sillhuete al kaj ze... O cetrti strani vem zaenkar se zelo malo, oz. nic.
Bom kar cim dlje freelance ker se mi ne mudi zapodit v eno x organizacijo ;) Se pravi o celotni situaciji zaenkrat nevem se nic, pricakujem en ogromen preobrat, ko je bil v DX1, hopefully bom srecal tud JCja ;)
P.S.: Naj dodam se to: Za demo sem se pritozeval, da je cena 1000 kreditov tisti bejbi (ki ima Sidov helikopter) pretirana, ker je veliko ceneje pobiti njene strazarje. No, v koncni verziji ji moras placat samo 250 kreditov! To je ze bols - tuki vsaj razmislis, ce se ti sploh splaca zajebavat z njimi. Sploh pa je to bolj fer, ce si bolj pacifisticno usmerjen ;)
Zgodovina sprememb…
- spremenil: Freelancer ()
Freelancer ::
Prispel sem na Liberty Island. Kot sem ze prej sumil, je v spilu en ogromen preobrat. Srecas tudi nekaj starih znancov (JC, Paul, Tong, ...). Glede napetosti storije se res nimam kej pritozevat ;)
Spil sem obrnu. Je zanimiv, ampak niti ne nevem kako dolg.
Spil sem obrnu. Je zanimiv, ampak niti ne nevem kako dolg.
Zgodovina sprememb…
- spremenil: Freelancer ()
Fury ::
evo da se boste zjokal
poglejte tole sliko.. kar lepa primerjava..
levo = screenshoti iz PC verzije iz E3-ja 2002
desno = screenshoti iz zdajsnje PC verzije
KILL XBOX!! XBOX MUST DIE!! MUEEEEEEE *jokam*
poglejte tole sliko.. kar lepa primerjava..
levo = screenshoti iz PC verzije iz E3-ja 2002
desno = screenshoti iz zdajsnje PC verzije
KILL XBOX!! XBOX MUST DIE!! MUEEEEEEE *jokam*
Zgodovina sprememb…
- spremenilo: Tr0n ()
Predator ::
če ma kdo delujoč link al pa sliko na disku naj pove da popravim zgornji post:)
Building a better mousetrap merely results in smarter mice.
Freelancer ::
Hehe, men je bla tista slikca tko vsec, da sm jo shranu na disk. Js sm jo pastal vsepovsod po forumih in verjetno je isto pocel tudi drug folk in sem sumil, da se bo kaj takega zgodilo ).
Here ya go:
Here ya go:
Zgodovina sprememb…
- zavaroval slike: Predator ()
Highlag ::
Hm men se pa levi in desni slikici ne zdita tako grozno različni. Če seveda odmislimo igralniški vmesnik.
Razlika je mogoče le v barvni temperaturi svetlobe, ki je na desni polovici višja kar bi pomenilo uporabo neonk, medtem ko je na levi strani nižja -> halogenke oziroma klasične žarnice na nitko.
Razlika je mogoče le v barvni temperaturi svetlobe, ki je na desni polovici višja kar bi pomenilo uporabo neonk, medtem ko je na levi strani nižja -> halogenke oziroma klasične žarnice na nitko.
Fury ::
no.. ce malo BOLJ pogledas, vidis da na desni skoraj ni bumpmapov po stenah in absolutno SPLOH ni normal mapov na karakterjih. kul a ne..
Freelancer ::
Tocno tako. Kriminal. Ampak je, kar je. Upamo lahko le na ornk patch in mod, ki popravi HUD in ostale malenkosti. Ce sploh bo kaj takega. Fury, a si ze zacel spilat?
Fury ::
ne, cakam da prvo vidim kaj bo s patchom - ce kaj popravi - da bom pol mel the real experience pac deus ex fanboy :) kaj ces :)
Mavrik ::
Kdaj bi pa naj ta patch prišel? Ker se mi ga ne da čakati še 5 mesecev.
The truth is rarely pure and never simple.
Fury ::
zelo hitro, ker je v enem intervjuju warren spector ze govoril da pejmo downloadat patch, a se je izkazalo da so intevju prehitro objavili :)
Freelancer ::
Mah, mene je storija prevec potegnila ko sm zacel spilat, tko da je blo treba kr do konca pridt A je kje ksn seznam kaj bo patch popravu?
Fury ::
Vesela novica:
The following is a doc I received from Ion Storm via Atari Australia detailing the changes to be made in the European/Asian retail release of Deus Ex: Invisible War. In a nutshell, they alleviate many of the technical and performance issues you may have experienced with the recent demo. These issues remain in the initial US retail release, but a patch will be available at a later date. So, if you can wait until early February rather than importing now from the States, you will receive a superior version of the game.
QUOTE
Deus Ex 2 European Improvements
- Below are the items that ION STORM hope to address for the European release. They will also be availableto the US via a patch. This may increase performance by UP TO 20% (relative to the performance for the card currently - ie if currently getting 15fps average will be 3fps increase and so on)
- Incorporate View Frustum culling on all lighting passes with the exception of shadow extrusion. (reduces overdraw)
- Re-implement input system to remove latency which is causing the "floaty mouse controls".
- Viewport scaling can be re-enabled which gives us framerate back during combat.
- We can start getting deeper pipelining on the graphics cards again as we don't have to insert artificial stalls to counteract input latencies. (At worst case we should be able to reduce the frequency at which we need to insert the stalls.
- Should give the player more positive control over the game and increase experience even if frame rate doesn't change.
- Look into generating default graphics settings based on the card in the system.
- Look into other graphics settings we could toggle to impact performance on lower end graphics cards.
- HUD will be repositioned and made scalable so that feels like a PC title pushing it out to the edge of the monitor (not made for TV)
- Font will be changed so not so big on screen, again giving a more pc feel
- Make a new option to disable DotBias (should help performance where we are processing bound rather than memory bandwidth bound)
- Changes to mouse integration on the inventory/biomods screen, making it more simple to use (improves user experience)
- Inventory: There will no longer be a two stage highlight for items. Single Left Click will highlight, Single Right Click will swap with currently highlighted item, and Double Left Click Will Use/Equip, there will be graphical buttons for install weapon mods and drop. Remove the use of the tab key.
- Biomods: Single Left Click will highlight. Have a graphical button for install. Remove the use of the tab key
- During cinematic conversations, spacebar will advance the text instead of skip to the next speech
Below are the graphics cards that the game will work properly on:
The game requires Pixel Shader 1.1 support which is only covered by the following cards:
GeForce 3Ti200
GeForce 3Ti500
GeForce 4Ti4200
GeForce 4Ti4400
GeForce 4Ti4600
GeForce 4Ti4800
GeForce FX 5200
GeForce FX 5600
GeForce FX 5800
GeForce FX 5900
Radeon 8500
Radeon 9000
Radeon 9200
Radeon 9500
Radeon 9700
Radeon 9800
The BOLD cards are those that are able to run the game without any form of real problems.. ALL the cards will run the game, at differing levels of performance (this list is not in order of performance, as some older cards run better then some newer ones, this is part of the problem, different manufacturers make the cards differently)
The following is a doc I received from Ion Storm via Atari Australia detailing the changes to be made in the European/Asian retail release of Deus Ex: Invisible War. In a nutshell, they alleviate many of the technical and performance issues you may have experienced with the recent demo. These issues remain in the initial US retail release, but a patch will be available at a later date. So, if you can wait until early February rather than importing now from the States, you will receive a superior version of the game.
QUOTE
Deus Ex 2 European Improvements
- Below are the items that ION STORM hope to address for the European release. They will also be availableto the US via a patch. This may increase performance by UP TO 20% (relative to the performance for the card currently - ie if currently getting 15fps average will be 3fps increase and so on)
- Incorporate View Frustum culling on all lighting passes with the exception of shadow extrusion. (reduces overdraw)
- Re-implement input system to remove latency which is causing the "floaty mouse controls".
- Viewport scaling can be re-enabled which gives us framerate back during combat.
- We can start getting deeper pipelining on the graphics cards again as we don't have to insert artificial stalls to counteract input latencies. (At worst case we should be able to reduce the frequency at which we need to insert the stalls.
- Should give the player more positive control over the game and increase experience even if frame rate doesn't change.
- Look into generating default graphics settings based on the card in the system.
- Look into other graphics settings we could toggle to impact performance on lower end graphics cards.
- HUD will be repositioned and made scalable so that feels like a PC title pushing it out to the edge of the monitor (not made for TV)
- Font will be changed so not so big on screen, again giving a more pc feel
- Make a new option to disable DotBias (should help performance where we are processing bound rather than memory bandwidth bound)
- Changes to mouse integration on the inventory/biomods screen, making it more simple to use (improves user experience)
- Inventory: There will no longer be a two stage highlight for items. Single Left Click will highlight, Single Right Click will swap with currently highlighted item, and Double Left Click Will Use/Equip, there will be graphical buttons for install weapon mods and drop. Remove the use of the tab key.
- Biomods: Single Left Click will highlight. Have a graphical button for install. Remove the use of the tab key
- During cinematic conversations, spacebar will advance the text instead of skip to the next speech
Below are the graphics cards that the game will work properly on:
The game requires Pixel Shader 1.1 support which is only covered by the following cards:
GeForce 3Ti200
GeForce 3Ti500
GeForce 4Ti4200
GeForce 4Ti4400
GeForce 4Ti4600
GeForce 4Ti4800
GeForce FX 5200
GeForce FX 5600
GeForce FX 5800
GeForce FX 5900
Radeon 8500
Radeon 9000
Radeon 9200
Radeon 9500
Radeon 9700
Radeon 9800
The BOLD cards are those that are able to run the game without any form of real problems.. ALL the cards will run the game, at differing levels of performance (this list is not in order of performance, as some older cards run better then some newer ones, this is part of the problem, different manufacturers make the cards differently)
Mavrik ::
Sem samo jaz opazil da na seznamu manjka R9600?
The truth is rarely pure and never simple.
Freelancer ::
Bah, js sm kr vesel, da sm spil ze obrnu, da lahko pozabm na vse to, ker kdo ve, kdaj bojo vse tole ustimal
Matwic ::
Dobra novica, izsel je patch 1.1:
Novica na uradnem forumu
Downloadajte patch 1.1 tukaj
Spremembe:
- Defaulted Bloom to off when starting a new game.
- Adjusted mouse movement to eliminate feeling of "lagginess".
- Adjusted the HUD so that it is pushed toward the edges of the screen.
- Added option for turning all shadows off. This can massively improve performance, especially at higher resolutions.
- Shrunk all text sizes.
- Reworked mouse-based UI control within the inventory and biomod screens:
- Right-clicking will now swap items in the inventory and toolbelt screen.
- Added buttons for installing weapon mods and biomods.
- The biomod/inventory/datavault hotkeys are now toggles (the same buttons will now both open and close these subscreens).
- Added quicksave/quickload keys. (F10/F12)
- Non-hostile AI's will now go hostile much sooner if shot.
- Eliminated monitor resyncing during level transition and savegame loads.
- Increased the headshot damage multiplier for the pistol.
- Increased the damage of the stun prod.
Novica na uradnem forumu
Downloadajte patch 1.1 tukaj
Spremembe:
- Defaulted Bloom to off when starting a new game.
- Adjusted mouse movement to eliminate feeling of "lagginess".
- Adjusted the HUD so that it is pushed toward the edges of the screen.
- Added option for turning all shadows off. This can massively improve performance, especially at higher resolutions.
- Shrunk all text sizes.
- Reworked mouse-based UI control within the inventory and biomod screens:
- Right-clicking will now swap items in the inventory and toolbelt screen.
- Added buttons for installing weapon mods and biomods.
- The biomod/inventory/datavault hotkeys are now toggles (the same buttons will now both open and close these subscreens).
- Added quicksave/quickload keys. (F10/F12)
- Non-hostile AI's will now go hostile much sooner if shot.
- Eliminated monitor resyncing during level transition and savegame loads.
- Increased the headshot damage multiplier for the pistol.
- Increased the damage of the stun prod.
Matwic ::
Ko istaliras ta patch je v bistvu skoraj enako kot, ce bi tweakov .ini datoteke.
Edino kar je malo izboljsano je to:
Izklopis lahko sence, to se pravi, da igra pridobi kaksnih 5 slikc na sekundo.
Potem koncno je dodana opcija za quick save (kako tega niso dali v samo igro pa tudi ne vem).
Uporabniski vmesnik je bolj prirejen racunalnikom (uporaba desnega miskinega gumba v "iventarju").
To je pa tudi vse.
Edino kar je malo izboljsano je to:
Izklopis lahko sence, to se pravi, da igra pridobi kaksnih 5 slikc na sekundo.
Potem koncno je dodana opcija za quick save (kako tega niso dali v samo igro pa tudi ne vem).
Uporabniski vmesnik je bolj prirejen racunalnikom (uporaba desnega miskinega gumba v "iventarju").
To je pa tudi vse.
OZZY ::
Moje mnenje: tukaj sem prebral eno najbolj odkritih krtik po mojem mnenju.
Moje osebno mnenje pa je, da so z to igro sfalil. Sem jo inštaliru in kmalu po tem zbrisu. Zame ni vredna da se z njo ukvarjam. grem enko še enkrat preigrat za obudit kvaliteto :)).
Moje osebno mnenje pa je, da so z to igro sfalil. Sem jo inštaliru in kmalu po tem zbrisu. Zame ni vredna da se z njo ukvarjam. grem enko še enkrat preigrat za obudit kvaliteto :)).
Go with the flow.
Fury ::
men se pa spil ne zdi beden.. je pa razocaranje.. pricakoval sem veliko vec.. vsaj dostojno nadaljevanje enke... in samo kot igra je dejansko men zlo ql... ma pa en miljon glupih tehnicnih napak in definitivno kar precej cudnih/debilnih odlocitev izdelovalcev (unified ammo, no reloading, mostly non-lethal headshots, super HUD, vecina normal mapov sploh ni opaznih - CEPROV JIH JE OGROMNO V DATA FAJLIH!!)
ne vem. v tem stanju si pomoje zasluz 80/100 oceno.
ne vem. v tem stanju si pomoje zasluz 80/100 oceno.
Freelancer ::
BTW ven je prisel en fan made hi-res texture pack... Mogoce bo koga zanimalo. Deus Ex 2 Rebirth
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