Forum » Igre » Metro Exodus [Metro 2035]
Metro Exodus [Metro 2035]
Evolve ::
Ta vikend obrnil last light..
da bi me kter špil tok potegnu kot me je tole do zdej
komaj čakam 2035
da bi me kter špil tok potegnu kot me je tole do zdej
komaj čakam 2035
oo7 ::
"We Love Blowing Up Video Cards", Metro Exodus Dev Says; Wants To Keep Metro Games as Standard For Benchmarking
https://wccftech.com/gpu-metro-exodus-s...
https://wccftech.com/gpu-metro-exodus-s...
opeter ::
Odkar ni več Crysis iger, je Metro res postal neke vrste standard za benchmark.
Hrabri mišek (od 2015 nova serija!) -> http://tinyurl.com/na7r54l
18. november 2011 - Umrl je Mark Hall, "oče" Hrabrega miška
RTVSLO: http://tinyurl.com/74r9n7j
18. november 2011 - Umrl je Mark Hall, "oče" Hrabrega miška
RTVSLO: http://tinyurl.com/74r9n7j
oo7 ::
Metro Exodus will be the first PC game using the NVIDIA RTX real-time raytracing tech
4A Games has announced that Metro Exodus will be using the RTX real-time raytracing tech. Since we've been focusing on the DirectX Raytracing API these past days, know that the NVIDIA RTX consists of a highly scalable ray-tracing technology running on NVIDIA Volta architecture GPUs.
As NVIDIA noted, RTX is architected to support ray tracing through a variety of interfaces, and NVIDIA partnered closely with Microsoft to enable full RTX support for applications that use Microsoft's new DirectX Raytracing (DXR) API.
https://www.dsogaming.com/news/metro-ex...
4A Games has announced that Metro Exodus will be using the RTX real-time raytracing tech. Since we've been focusing on the DirectX Raytracing API these past days, know that the NVIDIA RTX consists of a highly scalable ray-tracing technology running on NVIDIA Volta architecture GPUs.
As NVIDIA noted, RTX is architected to support ray tracing through a variety of interfaces, and NVIDIA partnered closely with Microsoft to enable full RTX support for applications that use Microsoft's new DirectX Raytracing (DXR) API.
https://www.dsogaming.com/news/metro-ex...
fireX88 ::
tisti, ki še nima predhodna dela je sedaj idealna priložnost:
http://store.steampowered.com/sale/metr...
http://store.steampowered.com/sale/metr...
ANY OF MY POSTS ARE RESEARCHED AND/OR COMPILED BITS OF INFORMATION*
AND YOU SHOULD FOLLOW THEM AT YOUR OWN RISK.
*EXCLUDING SARCASTIC AND OR SUBJECTIVE RESPONSES!
AND YOU SHOULD FOLLOW THEM AT YOUR OWN RISK.
*EXCLUDING SARCASTIC AND OR SUBJECTIVE RESPONSES!
fireX88 ::
Oh damn...
ANY OF MY POSTS ARE RESEARCHED AND/OR COMPILED BITS OF INFORMATION*
AND YOU SHOULD FOLLOW THEM AT YOUR OWN RISK.
*EXCLUDING SARCASTIC AND OR SUBJECTIVE RESPONSES!
AND YOU SHOULD FOLLOW THEM AT YOUR OWN RISK.
*EXCLUDING SARCASTIC AND OR SUBJECTIVE RESPONSES!
oo7 ::
fireX88 ::
Ne sej v to ne dvomim, ampak ni nič primernega zame.. to pa resnično komaj čakam
ANY OF MY POSTS ARE RESEARCHED AND/OR COMPILED BITS OF INFORMATION*
AND YOU SHOULD FOLLOW THEM AT YOUR OWN RISK.
*EXCLUDING SARCASTIC AND OR SUBJECTIVE RESPONSES!
AND YOU SHOULD FOLLOW THEM AT YOUR OWN RISK.
*EXCLUDING SARCASTIC AND OR SUBJECTIVE RESPONSES!
oo7 ::
Metro: Exodus New Details About Factions, Mutants, And Hazards Revealed
WINTER
FACTIONS
HANZA
The post-apocalyptic society of the Moscow Metro is formed from a collection of independent stations and powerful Factions. After years of bloody civil war between the fascists of Reich and communists of Redline, Hanza are now the dominant group. They have remained a relatively benign presence, promoting commerce and social freedoms, and are natural allies of the elite Spartan Order, who still strive to maintain peace in the Metro...
HAZARDS
RADIATION
Everywhere on the surface of Moscow is cloaked in a veil of dangerous radiation. To breath in this environment, Artyom and the Rangers must wear gas masks at all times on the surface. The Spartan Order had believed that outside of Moscow was just as uninhabitable, until now...
MUTANTS
DEMON
The apex predator of the food chain. The Demon, a huge winged beast, is well known to Metro residents as one of the deadliest creatures around. Like a grotesque bird of prey this creature hunts alone and, thanks to its strength, can easily grab prey of any size from the ground. It is often best to stay clear of these completely when seen, pick your path carefully and remain under cover to avoid being picked up.
WATCHMAN
Pack hunters of the Russian wasteland. With protruding joints, fearsome claws and yellowing teeth, the Watchman is one of the most common creatures in post-apocalyptic Russia. Running in packs, these savage mutants stalk every street and tunnel. A lone Watchman is no match for a trained Spartan, but their sentries can quickly summon reinforcements if not dealt with quickly and quietly...
SPRING
FACTIONS
FANATICS
Many closed communities have evolved in the wasteland, but few are stranger than the fanatics near the Volga river. Believing all technology has been man's folly, and only its rejection will bring them salvation, these fanatics, under the watchful eye of their sinister and oddly charismatic leader Silantius, have taken to worshipping a great and powerful beast that lurks beneath the water...
BANDITS
When there is no hope of ever returning to normal life, it is no surprise that gangs of bandits have sprung up across the wasteland. Ferocious and merciless, those that have cultivated on the banks of Volga river have seemed to have reached a peace between themselves, and have focussed their attention on terrifying the locals, and robbing them of anything and everything of value.
HAZARDS
ANOMALY
A buzzing blue ball of electric energy, anomalies are an oddity of the post-apocalyptic world. Extremely dangerous to any within a certain radius, these strangely alluring spheres can appear in day or night, but tend to follow a similar path every time.
MUTANTS
HUMANIMAL
Nightmarish creatures descended from humans. At first glance, these resemble the look and shape of a human. Get closer however and you'll find a dangerous aggressive creature that attacks on sight. Usually found in groups, they often inhabit dark locations and disused buildings. Their behavior is similar to that of apes, and they often use nearby debris as primitive weapons. Keep your distance and take them down quietly to avoid being overwhelmed.
SCHRIMP
It was not only creatures above the ground that were shaped by the radiation that plagued the surface. Known as Shrimp, these mysterious aquatic life forms seemed to evolve from some form of crustacean. The male of the species will use its huge shelled arms as a shield and do quite a lot of damage if it takes a swipe at you, whilst the female favors spitting its corrosive mucus from a longer distance.
http://www.gamesteller.us/2018/06/metro...
WINTER
FACTIONS
HANZA
The post-apocalyptic society of the Moscow Metro is formed from a collection of independent stations and powerful Factions. After years of bloody civil war between the fascists of Reich and communists of Redline, Hanza are now the dominant group. They have remained a relatively benign presence, promoting commerce and social freedoms, and are natural allies of the elite Spartan Order, who still strive to maintain peace in the Metro...
HAZARDS
RADIATION
Everywhere on the surface of Moscow is cloaked in a veil of dangerous radiation. To breath in this environment, Artyom and the Rangers must wear gas masks at all times on the surface. The Spartan Order had believed that outside of Moscow was just as uninhabitable, until now...
MUTANTS
DEMON
The apex predator of the food chain. The Demon, a huge winged beast, is well known to Metro residents as one of the deadliest creatures around. Like a grotesque bird of prey this creature hunts alone and, thanks to its strength, can easily grab prey of any size from the ground. It is often best to stay clear of these completely when seen, pick your path carefully and remain under cover to avoid being picked up.
WATCHMAN
Pack hunters of the Russian wasteland. With protruding joints, fearsome claws and yellowing teeth, the Watchman is one of the most common creatures in post-apocalyptic Russia. Running in packs, these savage mutants stalk every street and tunnel. A lone Watchman is no match for a trained Spartan, but their sentries can quickly summon reinforcements if not dealt with quickly and quietly...
SPRING
FACTIONS
FANATICS
Many closed communities have evolved in the wasteland, but few are stranger than the fanatics near the Volga river. Believing all technology has been man's folly, and only its rejection will bring them salvation, these fanatics, under the watchful eye of their sinister and oddly charismatic leader Silantius, have taken to worshipping a great and powerful beast that lurks beneath the water...
BANDITS
When there is no hope of ever returning to normal life, it is no surprise that gangs of bandits have sprung up across the wasteland. Ferocious and merciless, those that have cultivated on the banks of Volga river have seemed to have reached a peace between themselves, and have focussed their attention on terrifying the locals, and robbing them of anything and everything of value.
HAZARDS
ANOMALY
A buzzing blue ball of electric energy, anomalies are an oddity of the post-apocalyptic world. Extremely dangerous to any within a certain radius, these strangely alluring spheres can appear in day or night, but tend to follow a similar path every time.
MUTANTS
HUMANIMAL
Nightmarish creatures descended from humans. At first glance, these resemble the look and shape of a human. Get closer however and you'll find a dangerous aggressive creature that attacks on sight. Usually found in groups, they often inhabit dark locations and disused buildings. Their behavior is similar to that of apes, and they often use nearby debris as primitive weapons. Keep your distance and take them down quietly to avoid being overwhelmed.
SCHRIMP
It was not only creatures above the ground that were shaped by the radiation that plagued the surface. Known as Shrimp, these mysterious aquatic life forms seemed to evolve from some form of crustacean. The male of the species will use its huge shelled arms as a shield and do quite a lot of damage if it takes a swipe at you, whilst the female favors spitting its corrosive mucus from a longer distance.
http://www.gamesteller.us/2018/06/metro...
oo7 ::
Metro Exodus E3 Demo Level Was 20 Times Bigger Than The Biggest Level In Last Light
https://gamingbolt.com/metro-exodus-e3-...
https://gamingbolt.com/metro-exodus-e3-...
oo7 ::
Sssaga ::
oo7 ::
Izi ::
Dolžina igra naj bi bila kot obe prejšnji igri skupaj se pravi Metro 2033 in Metro Exodus.Metro 2033 in Metro Last Light
Povprečni igralni čas za Metro 2033 je bil 11 ur (med 6 ur in 29 ur)
Povprečni igralni čas za Metro Last Light je bil 13 ur (med 8 ur in 33 ur)
Se pravi Metro Exodus bomo torej povprečno igrali 24 ur (med 14 ur in 62 ur)
oo7 ::
Hoteli so posneti film Metro 2033 ampak na srečo so ga preklicali :D
Metro 2033 film has been cancelled because the scripter wanted to 'Americanize' it
The planned MGM film would have moved the story from Moscow to Washington DC.
Work on the Metro 2033 film that was announced in 2016 has been halted and the rights have reverted to Dmitry Glukhovsky, the author of the 2005 novel on which the movie was meant to be based. The reason, Glukhovsky told VG247, is that scriptwriter F. Scott Frazier had intended to "Americanize" the setting by moving it from Moscow to Washington DC, and it just wasn't working out. (Which is a nice way of saying that it sounds like it would have been awful.)
"A lot of things didn't work out in Washington DC," Glukhovsky said. "In Washington DC, Nazis don't work, Communists don't work at all, and the Dark Ones don't work. Washington DC is a black city basically. That's not at all the allusion I want to have, it's a metaphor of general xenophobia but it's not a comment on African Americans at all. So it didn't work."
https://www.pcgamer.com/metro-2033-film...
Metro 2033 film has been cancelled because the scripter wanted to 'Americanize' it
The planned MGM film would have moved the story from Moscow to Washington DC.
Work on the Metro 2033 film that was announced in 2016 has been halted and the rights have reverted to Dmitry Glukhovsky, the author of the 2005 novel on which the movie was meant to be based. The reason, Glukhovsky told VG247, is that scriptwriter F. Scott Frazier had intended to "Americanize" the setting by moving it from Moscow to Washington DC, and it just wasn't working out. (Which is a nice way of saying that it sounds like it would have been awful.)
"A lot of things didn't work out in Washington DC," Glukhovsky said. "In Washington DC, Nazis don't work, Communists don't work at all, and the Dark Ones don't work. Washington DC is a black city basically. That's not at all the allusion I want to have, it's a metaphor of general xenophobia but it's not a comment on African Americans at all. So it didn't work."
https://www.pcgamer.com/metro-2033-film...
Sssaga ::
Ha, kako paše taka novica, da še obstaja nek razum za kvaliteto filma in ne kvantiteto - $$$.
fireX88 ::
vsaj enkrat je razume zmagal nad denarjem.. hands up!
ANY OF MY POSTS ARE RESEARCHED AND/OR COMPILED BITS OF INFORMATION*
AND YOU SHOULD FOLLOW THEM AT YOUR OWN RISK.
*EXCLUDING SARCASTIC AND OR SUBJECTIVE RESPONSES!
AND YOU SHOULD FOLLOW THEM AT YOUR OWN RISK.
*EXCLUDING SARCASTIC AND OR SUBJECTIVE RESPONSES!
yayo ::
keri zeleni prdci... Jaz pisatelj se pogajam za licenciranje svojega romana in, ko mi prikažejo kako iz njega želijo narediti omako bolonjeze rečem hvala ne. Zato sem avtomatsko rasist in homofob. Diobono anka mi smo dobili rezidenčne SJWje...
Izi ::
Avtor ima jajca. Kljub temu, da bi verjetno močno zaslužil s tistim Holywoodskim skrpucalom, ki so ga mislili narediti, je ostal trden pri svojih principih.
Zgodba je njegova in če on pravi, da črnci v njegovi zgodbi nimajo kaj iskati je treba to spoštovati. Metro je popolnoma Ruska zadeva in ravno to ji daje poseben čar. Ne morem si zamisliti, da bi bil Artyom kakšen črnc iz Washingtona
Zgodba je njegova in če on pravi, da črnci v njegovi zgodbi nimajo kaj iskati je treba to spoštovati. Metro je popolnoma Ruska zadeva in ravno to ji daje poseben čar. Ne morem si zamisliti, da bi bil Artyom kakšen črnc iz Washingtona
rapigator ::
scipascapa je izjavil:
https://www.cdkeys.com/pc/games/metro-r...
5€
Da nebo slučajno problem glede regije. Piše USA.
opeter ::
V Metroju ni črncev. Tako da avtor ima čisto prav. Sploh pa, zgodba igra v Moski/Rusiji in ne v ZDA.
Hrabri mišek (od 2015 nova serija!) -> http://tinyurl.com/na7r54l
18. november 2011 - Umrl je Mark Hall, "oče" Hrabrega miška
RTVSLO: http://tinyurl.com/74r9n7j
18. november 2011 - Umrl je Mark Hall, "oče" Hrabrega miška
RTVSLO: http://tinyurl.com/74r9n7j
oo7 ::
Avtor knjig je naredil prav, da je zaščitil svoje delo.
Itak pa je že producer bil zanič tole je njegovo dosedanje delo https://www.imdb.com/title/tt1293847/
Itak pa je že producer bil zanič tole je njegovo dosedanje delo https://www.imdb.com/title/tt1293847/
Izi ::
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