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Consortium: The Tower

Consortium: The Tower

oo7 ::



Igra naj bi izšla enkrat v začetku 2018 za Pc, PS4 in xbox one

Consortium: The Tower: https://www.fig.co/campaigns/consortium...


Consortium: The Tower - Freefall





Consortium: The Tower - The Pitch





The experience of The Tower is one of absolute freedom of movement, speech and action, within a single-location, sandbox environment. There will be no cut scenes, and full control will never be taken away for “gamey” reasons. Immersion is absolutely paramount, and to that end the world within the Tower will feel realistically alive and reactive to however you choose to approach each and every situation.

A branching, “waterfall” narrative and dialogue system should appeal to those looking for a truly replayable experience, and will ensure that your decisions are plentiful without feeling cheap or obvious.



DIPLOMACY - Choose to speak any time and anywhere with the push of a button. While rather difficult, you will be able to play through the entire experience without raising your weapon. Trick, bribe, scare, hire, or simply convince potential combatants to disarm, all while developing relationships with your crew, other Consortium officers, the London Police, and any other characters you meet throughout the experience.



EXPLORING THE TOWER - The Bishop’s arsenal of customizable, futuristic gadgetry gives him immense freedom of movement. Run faster, jump higher, glide through the air, breathe underwater, and fall from great heights, all while exploring every nook and cranny of the Tower.



(Stealth update to come during campaign) - The Bishop can also utilize highly experimental, potentially dangerous stealth technology, such as invisibility and sound dampening.



COMBAT - Find yourself in the middle of intense firefights, and choose to either kill or incapacitate all those in your way. The Consortium officers working with you will praise you for using non-lethal means, but will react with increasing alarm should you too often resort to murderous violence. There may also be other factions interested in aiding you through the Tower, should the Consortium turn its back on you.






Factions:

The Terrorists have taken over the Churchill Tower Power Facility, and believe it to be capable of arming a globally banned orbital bioweapon – they’ve been sent in by unknown parties with instructions to prove this to the world through the use of the press.

The Consortium's main concern is the securing of the civilian hostages being held in the center of the Churchill Tower, and they are relying on you to make this happen as quickly as possible. Despite assurances that the Power Facility houses a safe, modern fusion reactor, the Consortium King is worried about it being tampered with and causing a devastating explosion that could destroy all of London.

Mysterious Benefactors encourage you to actively rebel against the Consortium. Potentially join them after gaining their trust, uncover their identity, and discover their claims of truth about the Consortium King and his officers.

The London Police are at first warned to keep their distance while the Consortium handle the situation. As things progress, the Police Chief can end up as friend or foe entirely dependant on your actions and interactions with him.

The Churchill Tower itself will sometimes seem to be working for or against you: state of the art security systems, initially controlled by the terrorists, and the “malfunctioning” builder nanites will need to be controlled and understood before they interfere with your mission.

Civilians populate the various sections of The Tower, and include the hostages and any other people remaining behind after it was evacuated. As with everyone else, every civilian you meet will be a unique, fully fleshed out human being.

scipascapa ::

na Kicksaterju so bili neuspešni, tukaj pa baje bodo uspeli.

vostok_1 ::

Meh

oo7 ::

Consortium: The Tower -- Production Update, June 2017


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