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Wizardry 8
ABX ::
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Zgodovina sprememb…
- spremenilo: ABX ()
luni ::
Ja, morem rect da Wizardry 8 upravicuje dolgoletna pricakovanja. Koncno ena prava FRPJka po (pre)dooooolgem casu. Vse skupaj je izvedno res vrhunsko. Zgodba je predstavljena superiorno, dialogi so, tako kot je rekel Yohan, res na nivoju in na splosno se pri tej igri res lahko posvetis igranju...
Edina stvar ki me moti je relativna omejenost gibanja. Skoraj vse poti so precej linearne, ne recimo kot v Ultimi9, kjer si se po nekem splosno omejenem ozemlju lahko prosto gibal in odkrival skrivnosti. Tu je vse kar sem jaz videl tocno dolocena potka po kateri hodis in malo okol nje. Je pa tud res da se nisem dost dalec, v Martens Bluffu ker sem zadnje dni precej slabe volje in se mi nic ne da spilat.
Edina stvar ki me moti je relativna omejenost gibanja. Skoraj vse poti so precej linearne, ne recimo kot v Ultimi9, kjer si se po nekem splosno omejenem ozemlju lahko prosto gibal in odkrival skrivnosti. Tu je vse kar sem jaz videl tocno dolocena potka po kateri hodis in malo okol nje. Je pa tud res da se nisem dost dalec, v Martens Bluffu ker sem zadnje dni precej slabe volje in se mi nic ne da spilat.
Artificial Intelligentia
Yohan del Sud ::
Zdaj ti bojo enga člana ugrabil ampak nič bat.
Spolier
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Croc iz močvirja ga je drapnu.
Jaz edino pogrešam kakšen hint več na momente...
Ma kdo kake dobre recepte?
Evo enga: za lava lamp rabiš green goo, orange goo in spodobnega gatgeterja.
Spolier
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Croc iz močvirja ga je drapnu.
Jaz edino pogrešam kakšen hint več na momente...
Ma kdo kake dobre recepte?
Evo enga: za lava lamp rabiš green goo, orange goo in spodobnega gatgeterja.
luni ::
Evo ti par receptov za gadgeteerja:
Demon in a Box: Psionic Blast(power 1)
Components Needed: Jack in the Box + Demon Doll (upper Rapax Castle or Jamaican Voodoo Shop)
Minimum Engineering Skill Needed: 60
Duct Tape: Paralyze(power 1)
Components Needed: N/A Sold as is by Anna in Arnika or HomeDepot.
Electro-Shocker: Resurrection (power 1)
Components Needed: Electrodes (from Anna in Arnika) + High Voltage Transformer (Mt. Gigas or General Electrics HQ)
Minimum Skill: 75
Forcefield Generator: Armorplate (power 1)
Components: Voltage Amplifier (Crocs in Swamp or RadioShack) + Giant Magnet (Trynton or automobile junkyard)
Min. Skill: 30
Holograph Projector: Guardian Angel(power 1)
Components: Large Prism (crocs in swamp or any school supplies store) + Laser Pointer (Marten's Bluff underground -or- OfficeMax)
Min. Skill: 15
Invigorator Belt: Superman (power 1)
Components: Metal Belt (SouthEast Wilderness) + Electrodes (Anna in Arnika)
Min. Skill: 45
Jack in the Box: Terror (power 1)
Components: Hjinged Box (Arnika) + Doll (Arnika)
Min. Skill: 5
Jackhammer: Earthquake (power 1)
Components: Chisel (SE Wilderness or masonry shop) + Pendulum (roof of Rapax Castle or your granfather's pendulum clock)
Min. Skill: 85
Lava Lamp: Hynotic Lure (power 1)
Components: Glowing Goo (Trynton or Chernobyl) + Orange Goo (Trynton or Playdoh from Kaybee Toys)
Min. Skill: 30
Lightning Rod: Energy Blast (power 1)
Components: N/A Found complete inside a chest in upper monastery castle)
Min. Skill: N/A
Magic Mirror: Eye for an Eye (power 1)
Components: Shiny Chrome Plate (Trynton Zoo) + Magic Polish (Crocs in Swamp or from your sister's make-up drawer)
Min. Skill: 45
Microwave Ray (Gun): Boiling Blood (power 1)
Components: Microwave Chip (upper monastery) + Broken Blaster (Bayjin)
Min. Skill: 75
NegatAir?: Asphyxiation (power 1)
Components: Long Metal Tube (in the Sea Caves at the beach) + Vacuum Pump (Bayjin)
Min. Skill: 85
Noisemaker: Sonic Boom (power 1)
Components: Empty Bottle (various sites) + Gunpowder (Umpani Base camp)
Min. Skill: 15
Rengenerating Stone: Hear All (power 1)
Electrodes (from Anna in Arnika or Crocs in Swamp) + Lazurite Stone (SE Wilderness)
Min. Skill: 60
Searchlight: Detect Secrets (power 1)
Ptorch (Mt. Gigas Caves) + Magnifying Glass (upper monastery)
Min. Skill: 15
Strobe Light: Prismic Ray (power 1)
Electric Lamp (T'Rang house) + Oscillator (Marten's Bluff, East)
Min. Skill: 15
VapoRizer: Instant Death (power 1) (found complete in Bayjin chest)
Min. Skill: N/A
Watchdog Alarm: Shadow Hound (power 1)
Electric Eye (Marten's Bluff, underground) + Loudspeaker (Mt. Gigas)
Min. Skill: 30
Water Cannon: Tsunami (power 1)
Hose (Mine Tunnels) + Bellows (Rapax Castle, Ferro)
Min. Skill: 85
X-Ray Scanner: X-Ray (power 1)
Scanner (Arnika, Mook) + X-Ray Chip (Arnika, spaceport)
Min. Skill: 45
Port-o-Potty.
Noxious Fumes spell (and can make it early in the game)
Made from porthole (found by searching on Arnika Docks) and Box with Hinge (found by searching in Upper Marten's Bluff, room with Enchanted Broadsword and trapdoor to sewers)
BTW, imam tezave v Martens Bluffu. Tam naj bi dobil idol za k trinijem, ampak nikakor ne morem odpret tistih vrat ki vodijo k idolu. Sem se zajebaval cel dan okol tiste trdnjave in okoli naokoli pa mi ni jasno. Baje da naj bi tista vrata odprl switch v rdunikih, in sicer v sobici v katero prides za tistim stebrom, ki strelja 4 puscice. Tisti switch sem obrnil ze na zacetku ampak so vrata se vedno zaprta.
Demon in a Box: Psionic Blast(power 1)
Components Needed: Jack in the Box + Demon Doll (upper Rapax Castle or Jamaican Voodoo Shop)
Minimum Engineering Skill Needed: 60
Duct Tape: Paralyze(power 1)
Components Needed: N/A Sold as is by Anna in Arnika or HomeDepot.
Electro-Shocker: Resurrection (power 1)
Components Needed: Electrodes (from Anna in Arnika) + High Voltage Transformer (Mt. Gigas or General Electrics HQ)
Minimum Skill: 75
Forcefield Generator: Armorplate (power 1)
Components: Voltage Amplifier (Crocs in Swamp or RadioShack) + Giant Magnet (Trynton or automobile junkyard)
Min. Skill: 30
Holograph Projector: Guardian Angel(power 1)
Components: Large Prism (crocs in swamp or any school supplies store) + Laser Pointer (Marten's Bluff underground -or- OfficeMax)
Min. Skill: 15
Invigorator Belt: Superman (power 1)
Components: Metal Belt (SouthEast Wilderness) + Electrodes (Anna in Arnika)
Min. Skill: 45
Jack in the Box: Terror (power 1)
Components: Hjinged Box (Arnika) + Doll (Arnika)
Min. Skill: 5
Jackhammer: Earthquake (power 1)
Components: Chisel (SE Wilderness or masonry shop) + Pendulum (roof of Rapax Castle or your granfather's pendulum clock)
Min. Skill: 85
Lava Lamp: Hynotic Lure (power 1)
Components: Glowing Goo (Trynton or Chernobyl) + Orange Goo (Trynton or Playdoh from Kaybee Toys)
Min. Skill: 30
Lightning Rod: Energy Blast (power 1)
Components: N/A Found complete inside a chest in upper monastery castle)
Min. Skill: N/A
Magic Mirror: Eye for an Eye (power 1)
Components: Shiny Chrome Plate (Trynton Zoo) + Magic Polish (Crocs in Swamp or from your sister's make-up drawer)
Min. Skill: 45
Microwave Ray (Gun): Boiling Blood (power 1)
Components: Microwave Chip (upper monastery) + Broken Blaster (Bayjin)
Min. Skill: 75
NegatAir?: Asphyxiation (power 1)
Components: Long Metal Tube (in the Sea Caves at the beach) + Vacuum Pump (Bayjin)
Min. Skill: 85
Noisemaker: Sonic Boom (power 1)
Components: Empty Bottle (various sites) + Gunpowder (Umpani Base camp)
Min. Skill: 15
Rengenerating Stone: Hear All (power 1)
Electrodes (from Anna in Arnika or Crocs in Swamp) + Lazurite Stone (SE Wilderness)
Min. Skill: 60
Searchlight: Detect Secrets (power 1)
Ptorch (Mt. Gigas Caves) + Magnifying Glass (upper monastery)
Min. Skill: 15
Strobe Light: Prismic Ray (power 1)
Electric Lamp (T'Rang house) + Oscillator (Marten's Bluff, East)
Min. Skill: 15
VapoRizer: Instant Death (power 1) (found complete in Bayjin chest)
Min. Skill: N/A
Watchdog Alarm: Shadow Hound (power 1)
Electric Eye (Marten's Bluff, underground) + Loudspeaker (Mt. Gigas)
Min. Skill: 30
Water Cannon: Tsunami (power 1)
Hose (Mine Tunnels) + Bellows (Rapax Castle, Ferro)
Min. Skill: 85
X-Ray Scanner: X-Ray (power 1)
Scanner (Arnika, Mook) + X-Ray Chip (Arnika, spaceport)
Min. Skill: 45
Port-o-Potty.
Noxious Fumes spell (and can make it early in the game)
Made from porthole (found by searching on Arnika Docks) and Box with Hinge (found by searching in Upper Marten's Bluff, room with Enchanted Broadsword and trapdoor to sewers)
BTW, imam tezave v Martens Bluffu. Tam naj bi dobil idol za k trinijem, ampak nikakor ne morem odpret tistih vrat ki vodijo k idolu. Sem se zajebaval cel dan okol tiste trdnjave in okoli naokoli pa mi ni jasno. Baje da naj bi tista vrata odprl switch v rdunikih, in sicer v sobici v katero prides za tistim stebrom, ki strelja 4 puscice. Tisti switch sem obrnil ze na zacetku ampak so vrata se vedno zaprta.
Artificial Intelligentia
luni ::
Aja, Croca sem jaz spikpoketal in ugonobil. Ma nekaj dobrega stuffa v tistem chestu odzadaj :P
Artificial Intelligentia
Yohan del Sud ::
Ja to se pa spomnim, sem rabil tudi sam precej časa, da sem ugotovil foro.
Evo rešitve
From the stairs make your way to a room with a sword on the other side. Careful - there's a trap door in the center of the room. Walk around the outside edge to get the sword then head south. The central pillar here shoots arrows - you can cross the room in stages without getting hit. Head to the southwest and flip the lever on the wall. Walk back to the pit room and use it as an elevator to reach the sewers.
Splash through the water and enter the moat. Follow it around the bluff until you reach a point where you can climb the bank. Make your way to the catapult outside the northwest wall. Click on the lever to trip the catapult and then walk up the arm to the upper wall. Walk down to ground level and examine the dead T'Rang (watch out for the arrow trap to the west) and recover his arm.
Search the rest of the castle for items. Go to the southeastern tower and climb the narrow ramp. On the table is an idol. When you pick it up your party will black out and one will be missing - he/she has been kidnapped! Look on the floor near the exit - there are some blue flowers here (a clue?) - pick them up. Now exit the tower.
Make you way north to the front entrance and stop between the sliding glass doors on top of the elevator pad. Take it down to Lower Marten's Bluff.
Samo če se prav spomnim tam ni dvigala ampak luknja...
A mogoče veš kako Madras podganko nadgrajuje svoj omnigun?
Evo rešitve
From the stairs make your way to a room with a sword on the other side. Careful - there's a trap door in the center of the room. Walk around the outside edge to get the sword then head south. The central pillar here shoots arrows - you can cross the room in stages without getting hit. Head to the southwest and flip the lever on the wall. Walk back to the pit room and use it as an elevator to reach the sewers.
Splash through the water and enter the moat. Follow it around the bluff until you reach a point where you can climb the bank. Make your way to the catapult outside the northwest wall. Click on the lever to trip the catapult and then walk up the arm to the upper wall. Walk down to ground level and examine the dead T'Rang (watch out for the arrow trap to the west) and recover his arm.
Search the rest of the castle for items. Go to the southeastern tower and climb the narrow ramp. On the table is an idol. When you pick it up your party will black out and one will be missing - he/she has been kidnapped! Look on the floor near the exit - there are some blue flowers here (a clue?) - pick them up. Now exit the tower.
Make you way north to the front entrance and stop between the sliding glass doors on top of the elevator pad. Take it down to Lower Marten's Bluff.
Samo če se prav spomnim tam ni dvigala ampak luknja...
A mogoče veš kako Madras podganko nadgrajuje svoj omnigun?
frudi ::
woa, a sem sam jaz tolko zanič, al zna ta špil bit na trenutke pasje težek...
mater, pridem v arniko, pa se kr vsujejo na mene tri patrole raznoraznih 'rogue'-ov, v vsaki 5-7 folka, vsak 50-90hp... ups :)
da se o tistem kosu goveda blizu Arnike niti ne menimo... po enih 10 poskusih sem se odločil it raje v drugo smer :).
sicer pa mam izgovor, da prejšnjih delov serije nisem igral, tak da nisem preveč domač v takšni igri (pred tem pol leta obračal BG2 na nešteto možnih načinov). pa še brez priročnika sem... ma bom že pokapiral fore počasi :)
mater, pridem v arniko, pa se kr vsujejo na mene tri patrole raznoraznih 'rogue'-ov, v vsaki 5-7 folka, vsak 50-90hp... ups :)
da se o tistem kosu goveda blizu Arnike niti ne menimo... po enih 10 poskusih sem se odločil it raje v drugo smer :).
sicer pa mam izgovor, da prejšnjih delov serije nisem igral, tak da nisem preveč domač v takšni igri (pred tem pol leta obračal BG2 na nešteto možnih načinov). pa še brez priročnika sem... ma bom že pokapiral fore počasi :)
1ACDoHVj3wn7N4EMpGVU4YGLR9HTfkNhTd... in case I've written something useful :)
luni ::
Yohan ma ja, sej sem nasel jaz ta opis, ampak v njem avtor trdi, da tisti switch odpre vrata, kar se pri meni ni zgodilo. Sedaj sem baje izvedel, da se v sobico z idolom pride s spodnje strani, iz Lower Martens Bluffa ampak mores premagat eno zelo tesko patrolo TRangov, in sicer enga Sentinela (level 16) enga Assassina (tud ene level 14) pa za eno pest Watcherjev (ti niso teski). Tega fajta meni se ni uspelo zmagat :/
frudi ja, igra zna bit tezavna. TIsti kos govedine (verjetno mislis Hogarja) pa kar lepo obidi, ali pa se spravi na njega s paralyze spellom, v fer fajtu nimas sanse pri tem levelu pri katerem si. V Arniki pa se pac pazi da te ne dobijo tri patrole naenkrat pa nekak probaj pred fajtom najt eno friendly patrolo da ti pomaga (namig: ce mas v blizini prijateljske NPCje, ki se postavijo na tvojo stran v fajtu, se njih primejo vsi enchantmenti ki jih castas na svoj party... kaki 4-6 bojevnikov z Enchanted Blade pa nikol ne skodi ane :)).
frudi ja, igra zna bit tezavna. TIsti kos govedine (verjetno mislis Hogarja) pa kar lepo obidi, ali pa se spravi na njega s paralyze spellom, v fer fajtu nimas sanse pri tem levelu pri katerem si. V Arniki pa se pac pazi da te ne dobijo tri patrole naenkrat pa nekak probaj pred fajtom najt eno friendly patrolo da ti pomaga (namig: ce mas v blizini prijateljske NPCje, ki se postavijo na tvojo stran v fajtu, se njih primejo vsi enchantmenti ki jih castas na svoj party... kaki 4-6 bojevnikov z Enchanted Blade pa nikol ne skodi ane :)).
Artificial Intelligentia
luni ::
Aja za Omnigun. Gadgeeterji ga nadgrajujejo vsaka dva levela avtomaticno. Dodajajo razne nastavke za razlicno municijo (ko mas enkrat omnigun ki strelja crossbow bolte je zakon), obenem pa mu dodaja se razne "enchantmente" kot je recimo Laser Sight, ki da 10% sanso za oslepitev nasprotnika in take scene. Polno nadgrajen Omnigun je preklemano hudo orozje, saj dela spodoben damage, strelja ene 6x na fajt rundo (tud hitrost se nadgrajuje) a se polno raznih stanj povzroca (stun, blindness, instanity, paralyze...).
Na splosno je meni geđitir skor najbolj zanimiv za spilat, poleg barda :).
Na splosno je meni geđitir skor najbolj zanimiv za spilat, poleg barda :).
Artificial Intelligentia
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