Slo-Tech - Na naši strani so se mnogi navduševali nad igro F.E.A.R., zato vam bomo naredili malo veselja. Sierra bo 17. avgusta ponudila brezplačen F.E.A.R – COMBAT, ki je večigralski dodatek k izvirnemu naslovu.
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Novice » Igre » F.E.A.R. COMBAT
Pyr0Beast ::
Whohooho
Some nanoparticles are more equal than others
Good work: Any notion of sanity and critical thought is off-topic in this place
Good work: Any notion of sanity and critical thought is off-topic in this place
neres ::
Combat users will be able to play against the owners of the retail version of F.E.A.R. as well as the other F.E.A.R. Combat users.
Sicer pa ne poznam te igre. Kakšna je napram CSS?
Sicer pa ne poznam te igre. Kakšna je napram CSS?
klemen22 ::
Groovie, torej nekaj tako kot Enemy Teritory. Superca.
Ne moreš to primerjat s CSSjem. STRAH je pač bolj takšna arkada kot HL2 oz. Doom
Sicer pa ne poznam te igre. Kakšna je napram CSS?
Ne moreš to primerjat s CSSjem. STRAH je pač bolj takšna arkada kot HL2 oz. Doom
Motiti se je človeško, odpuščati pa božje. Torej ti odpuščam ;)
Zgodovina sprememb…
- spremenil: klemen22 ()
MrStein ::
Kaj je zdaj to "dodatek" ali "samostojen produkt" ?
Motiti se je človeško.
Motiti se pogosto je neumno.
Vztrajati pri zmoti je... oh, pozdravljen!
Motiti se pogosto je neumno.
Vztrajati pri zmoti je... oh, pozdravljen!
klemen22 ::
Kakor jaz razumem to:
bo zadeva zastonjski samostojni produkt, podobno kot legenda med MP igrami Enemy Teritory
Combat users will be able to play against the owners of the retail version of F.E.A.R. as well as the other F.E.A.R. Combat users.
bo zadeva zastonjski samostojni produkt, podobno kot legenda med MP igrami Enemy Teritory
Motiti se je človeško, odpuščati pa božje. Torej ti odpuščam ;)
BoLhCa ::
Hudo noro dobro:) Sam se mašino rabim menjat, pa grem se originalni F.E.A.R. preigrat na normalnih nastavitvah:)
klemen22 ::
Uf upam da bodo tisti "Počasni posnetek" med boji znali razvijalci pametno izkoristiti. Ena redkih iger za PC ki jih čakam.
Motiti se je človeško, odpuščati pa božje. Torej ti odpuščam ;)
RejZoR ::
Če jezst kej vem SlowMo v igri je ampak ne per user ampak globalen. Na vsake tolk časa se za vse igralce vklopi slow motion ter nato spet izklopi. Vsaj tko sem slišal, lahko da narobe. Se pa vsekakor sliši zanimivo in komaj čakam :)
Angry Sheep Blog @ www.rejzor.com
Dejcc ::
Pri multiplayerju ni slowmotiona, vsaj pri F.E.A.R. ne.
Tega nebi smel napisat ampak vseen :
Ker sm meu "prepovedano" kopijo se nism mogu joinat nobenmu serverju, zato sm sam naredu multiplayer server da sem pozdravil radovednost. Po nekaj minutah pa se je začel joinat folk, s katerim sem sprobov nekej načinov igre. Eden način s SlowMo je tak da igralec ki pobere neko stvar lahko po mili volji to aktivira in deaktivira.
Zame je bila najboljša stvar v multiplayer načinu pretep (tist k si ga z nogam zbrcov) v nobenmu špilu vsaj zame še nism vidu boljšega melee napada (a se tko reče?)
Lp
Chronoboy ::
Ok, sem malo pretiraval, moral bi tako reci: kar sem na NESTu igral, slowmo-ja ni bilo, lahko pa, da se ga da uklopiti, ko se postavi server.
DOOM_er ::
klemen22 ka si ti zabit al kaj... CSS je arkada
Robots will steal your job. But that's OK
M-XXXX ::
Jst sicer nimam originala sm lahko spilam fear prek neta! (sicer ne na vseh serverjih vendar na ene 30%)
Tr0n ::
Se enkaj ur. Med tem ko cakate na tale zajeten multiplayer paket, si lahko tukaj presnamete F.E.A.R. Combat Guide.
Nekaj zanimivosti.
Deathmatch (DM): Deathmatch is a free for all, where it’s
every man for himself.
Slowmo Deathmatch (SDM): Slowmo Deathmatch is a
version of Deathmatch with the exception that there is a
slowmo hypo that any player can obtain. Once the power up
is fully charged, that player can slow the whole game down
and utilize the speed advantage given by the power up.
Team Deathmatch (TDM): Team Deathmatch is a team based
free for all, where the only goal is to kill as many of the other
team as possible.
Slowmo Team Deathmatch (STDM): Slowmo Team
Deathmatch is the slowmo version of Team Deathmatch,
with the exception that there is a slowmo hypo that any
player can obtain for their team. Once the power up is fully
charged, that player can slow the whole game down and
utilize the speed advantage for their whole team.
Elimination (ELM): Elimination is game of last man
standing. Every player starts with one life and must fight to
be the last man standing in order to win.
Team Elimination (TELM): Team Elimination is the team
based version of Elimination, where one team must
eliminate the other in order to win.
Capture the Flag (CTF): Capture the Flag is a team basedmode,
where each team’s objective is to capture the other
team’s flags. The team with the most flag caps at the end of
the round will win.
Slowmo Capture the Flag (SCTF): Slowmo Capture the Flag
is a version of CTF with the exception that there is a slowmo
hypo that any player can obtain for their team. Once
charged and activated one team will be able to utilize the
speed advantage given when the whole game is running in
slowmo, giving many strategic advantages for that team.
Conquer All (CA): Is a form of Capture and Hold, where Two
teams compete for three Control Points. Teams earn points
for each Control Point they hold. To win, your team must
reach the score limit before enemy team or have the highest
score when the time limit expires.
Control (CON): Control is also a form of Capture and Hold,
but with a slightly different scoring system. Two teams
compete for five Control Points. Team points are earned for
neutralizing or capturing a Control Point as well as killing
enemy players. To win, your team must capture all five
Control Points, reach the score limit before enemy team
does, or have the highest score when the time limit expires.
Multiplayer Maps (Map-Available Modes);
Asylum - DM, SDM, TDM, STDM, ELM, TELM, CON
Cafeteria - DM, SDM, TDM, STDM, ELM, TELM, CON
Campus - DM, SDM, TDM, STDM, ELM, TELM, CON
Construction - DM, SDM, TDM, STDM, ELM, TELM, CON
Dead Wood - CTF, SCTF, CA
Depot - CTF, SCTF, CA
Docks - DM, SDM, TDM, STDM, ELM, TELM, CON
Evacuation - DM, SDM, TDM, STDM, ELM, TELM, CON
Facility - CTF, SCTF, CA
Factory - DM, SDM, TDM, STDM, ELM, TELM, CON
Heliport - CTF, SCTF, CA
High Tech - DM, SDM, TDM, STDM, ELM, TELM, CON
Labs - CTF, SCTF, CA
Office - DM, SDM, TDM, STDM, ELM, TELM, CON
Refinery - DM, SDM, TDM, STDM, ELM, TELM, CON
SpillKill - CTF, SCTF, CA
Stockpile - DM, SDM, TDM, STDM, ELM, TELM, CON
Streets - CTF, SCTF, CA
Waterworks - DM, SDM, TDM, STDM, ELM, TELM, CON
Nekaj zanimivosti.
Deathmatch (DM): Deathmatch is a free for all, where it’s
every man for himself.
Slowmo Deathmatch (SDM): Slowmo Deathmatch is a
version of Deathmatch with the exception that there is a
slowmo hypo that any player can obtain. Once the power up
is fully charged, that player can slow the whole game down
and utilize the speed advantage given by the power up.
Team Deathmatch (TDM): Team Deathmatch is a team based
free for all, where the only goal is to kill as many of the other
team as possible.
Slowmo Team Deathmatch (STDM): Slowmo Team
Deathmatch is the slowmo version of Team Deathmatch,
with the exception that there is a slowmo hypo that any
player can obtain for their team. Once the power up is fully
charged, that player can slow the whole game down and
utilize the speed advantage for their whole team.
Elimination (ELM): Elimination is game of last man
standing. Every player starts with one life and must fight to
be the last man standing in order to win.
Team Elimination (TELM): Team Elimination is the team
based version of Elimination, where one team must
eliminate the other in order to win.
Capture the Flag (CTF): Capture the Flag is a team basedmode,
where each team’s objective is to capture the other
team’s flags. The team with the most flag caps at the end of
the round will win.
Slowmo Capture the Flag (SCTF): Slowmo Capture the Flag
is a version of CTF with the exception that there is a slowmo
hypo that any player can obtain for their team. Once
charged and activated one team will be able to utilize the
speed advantage given when the whole game is running in
slowmo, giving many strategic advantages for that team.
Conquer All (CA): Is a form of Capture and Hold, where Two
teams compete for three Control Points. Teams earn points
for each Control Point they hold. To win, your team must
reach the score limit before enemy team or have the highest
score when the time limit expires.
Control (CON): Control is also a form of Capture and Hold,
but with a slightly different scoring system. Two teams
compete for five Control Points. Team points are earned for
neutralizing or capturing a Control Point as well as killing
enemy players. To win, your team must capture all five
Control Points, reach the score limit before enemy team
does, or have the highest score when the time limit expires.
Multiplayer Maps (Map-Available Modes);
Asylum - DM, SDM, TDM, STDM, ELM, TELM, CON
Cafeteria - DM, SDM, TDM, STDM, ELM, TELM, CON
Campus - DM, SDM, TDM, STDM, ELM, TELM, CON
Construction - DM, SDM, TDM, STDM, ELM, TELM, CON
Dead Wood - CTF, SCTF, CA
Depot - CTF, SCTF, CA
Docks - DM, SDM, TDM, STDM, ELM, TELM, CON
Evacuation - DM, SDM, TDM, STDM, ELM, TELM, CON
Facility - CTF, SCTF, CA
Factory - DM, SDM, TDM, STDM, ELM, TELM, CON
Heliport - CTF, SCTF, CA
High Tech - DM, SDM, TDM, STDM, ELM, TELM, CON
Labs - CTF, SCTF, CA
Office - DM, SDM, TDM, STDM, ELM, TELM, CON
Refinery - DM, SDM, TDM, STDM, ELM, TELM, CON
SpillKill - CTF, SCTF, CA
Stockpile - DM, SDM, TDM, STDM, ELM, TELM, CON
Streets - CTF, SCTF, CA
Waterworks - DM, SDM, TDM, STDM, ELM, TELM, CON
Longinus ::
kje lahko zdaj to dol potegneš ker na njihovi strani nikjer ne najdem download opcije
wir sind die herscher,wir sind die sklaven
wir sind uber all, wir sind nirgends
wir sind die herscher der purpurnen fluse
wir sind uber all, wir sind nirgends
wir sind die herscher der purpurnen fluse
Tr0n ::
Heh ja, tisti countdown timer ne prikazuje ravno pravilno, ker je vezan na trenuten cas sistema. Bo se treba malce pocakat.
DOOM_er ::
a morm met F.E.A.R inštaliran če hočem tole gor pol dt
Robots will steal your job. But that's OK
MrStein ::
Joj, en kauntdown ne znajo napisat, kaki pol šele špil
Motiti se je človeško.
Motiti se pogosto je neumno.
Vztrajati pri zmoti je... oh, pozdravljen!
Motiti se pogosto je neumno.
Vztrajati pri zmoti je... oh, pozdravljen!
tsatthoggua ::
Samo so ga res zagnojil s temu counterjem. Bolš da ga sploh nebi mel ko pa da cela europa gleda countown ko pa pride do 0 pa...nada. Kdaj torej izide (po našem timezone)??
matjash ::
jaz se pa že pol ure matram z unim "sign up-om" pa mi nobene pošte ne pošlje... so res malo smešni s tem timerjem.
... bolje pozno kot nikoli.
tsatthoggua ::
Fora pri meni je bila da je bil email sortiran kot spam in ga zato sploh nisem opazil. Imam pa gmail.
Klemzz ::
hm...je dau kdo torrent vlečt??? men se nikamor ne premakne ni seedou kao
edit: PeerGuardian je biu kriu
edit: PeerGuardian je biu kriu
Zgodovina sprememb…
- spremenil: Klemzz ()
Grimlord ::
Če bi malo hitreje dol vleklo ne bi blo slabo.
Kak pa ste rešli problem z Zip Code? Namreč meni ni sprejelo 4 mestne kode...
Kak pa ste rešli problem z Zip Code? Namreč meni ni sprejelo 4 mestne kode...
Iz malenkosti nastane popolnost in popolnost ni malenkost.
PARTyZAN ::
126kbs down preko torrenta. Trenutno 5781 leecherjev in 23 seedov ... ETA se mi pomika samo gor :P
neres ::
Tr0n: najbrž ja
Samo kaj pa vem, lahko so vseeno kaj spremenili, ker če ne rabiš kar eno solidno grafično.
Samo kaj pa vem, lahko so vseeno kaj spremenili, ker če ne rabiš kar eno solidno grafično.
Grimlord ::
Saj sem naredil tako. Sem uporabil naše "stare" poštne številke .
Mene je bolj zanimalo kako ste vi rešli to. Al pa ste vsi tak pametni da kr eno številko date poleg pa je
Mene je bolj zanimalo kako ste vi rešli to. Al pa ste vsi tak pametni da kr eno številko date poleg pa je
Iz malenkosti nastane popolnost in popolnost ni malenkost.
Grimlord ::
Ne. Čeprav se česa brezplačnega ne bi branil
Iz malenkosti nastane popolnost in popolnost ni malenkost.
M-XXXX ::
A bi lahko dal gdo kašen link do ksnga torrenta ker mi vlece dol sam 9.1kb/s in bo trajalo samo še 57ur
Vredno ogleda ...
Tema | Ogledi | Zadnje sporočilo | |
---|---|---|---|
Tema | Ogledi | Zadnje sporočilo | |
» | F.E.A.R., Painkiller Dobri deli?Oddelek: Igre | 1144 (815) | Sandi1987 |
» | F.E.A.R. COMBAT (strani: 1 2 3 )Oddelek: Novice / Igre | 11740 (8146) | gansta |
» | Age of Empires 3 - Call of Duty 2 - F.E.A.R. - Quake 4 (strani: 1 2 )Oddelek: Novice / Igre | 10710 (8775) | AlexM |
» | S.T.R.A.H.Oddelek: Novice / Igre | 2453 (2453) | rekunius |