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Quake 1 + config za vse "old timerje"

Quake 1 + config za vse "old timerje"

Enzo77 ::

A se kdo od vas igra q1? No jaz ga igram non stop in sem za vse tiste, ki ga se igrajo tukaj napisal en zelo dolg config. Edino kaj mi manjka je skripta za strafe jump. A mi ga lahko kdo prosim napise? Vnaprej hvala.

//============================================================================
// ENZO's Quake Config File
// Streamlined for Deathmatching
//============================================================================
// ---> START
//============================================================================

bind ALT "+showscores"
bind CTRL "superjump"
bind ESCAPE "togglemenu"
bind SPACE "+jump"
bind "t" "echo Normal Talk Mode;messagemode"
bind "y" "echo Team Talk Mode;messagemode2"
bind + "sizeup"
bind - "sizedown"
bind 0 "impulse 0"
bind 1 "impulse 1"
bind 2 "impulse 2"
bind 3 "impulse 3"
bind 4 "impulse 4"
bind 5 "impulse 5"
bind TAB "impulse 7"
bind SHIFT "impulse 8"
bind = "sizeup"
bind a "+moveleft"
bind c "+movedown"
bind d "+moveright"
bind s "+back"
bind e "impulse 10"
bind w "impulse 12"
bind F7 "net_stats"
bind "edgefriction -3"
bind "edgefriction 2"
bind "edgefriction 100"
bind ~ "toggleconsole"
bind F10 "quit"
bind F12 "screenshot"
bind MOUSE1 "+attack"
bind MOUSE2 "+forward"
bind MOUSE3 "impulse 6"
bind PAUSE "pause"
bind , "reconnect"
bind . "disconnect"
bind ; "connect esmeralda.sux.nu"
bind \ "connect 194.109.6.220:27500"
bind ć "connect 212.48.128.177:27550"

// MISC
d_mipcap 0
cl_rollangle 0
cl_rollspeed 0
cl_crossy -2
cl_crossx 1
cl_forwardspeed 500
cl_sidespeed 500
cl_backspeed 500
cl_upspeed 500
cl_bobcycle 0
cl_bobup 0
cl_bob 0
cl_hightrack 1
cl_warncmd 1
cl_maxfps 25
cl_hudswap 0
cl_sbar 0
m_filter 1
sv_idealpitchscale 0
sv_stopspeed 320
scr_conspeed 5000
v_kicktime 0
v_kickroll 0
v_kickpitch 0
fov 120
+MLOOK
gamma .55
pushlatency -250
noskins 1
noaim 1
pausable 0
noexit 0
noskins 1
joystick 0
msg 1
rate 4500
bottomcolor 11
topcolor 11
team "UTS"
skin black
name "ĹÎÚĎ"
m_pitch -0.022000
sensitivity 18
lookstrafe 0
lookspring 1.000000
_snd_mixahead 0.1
bgmvolume 1.000000
volume 0.800000
viewsize 100.000000
_windowed_mouse 0.000000
vid_stretch_by_2 1
vid_config_y 600
vid_config_x 800
_vid_default_mode_win 3
_vid_default_mode 4.000000
_vid_wait_override 0
vid_nopageflip 0
crosshair 2
crosshaircolor 79
color 11 11
chase_back 300
chase_up -16

// RECORD
bind INS "record E1"
bind DEL "record E4"
bind HOME "record E2"
bind END "record E5"
bind PGUP "record E3"
bind PGDN "record E6"
bind backspace "stop"

// GLQ SETTINGS
r_wateralpha 0.1
r_mirroralpha 0.0
r_drawviewmodel 0
r_lightmap 1
r_shadows 0
r_dynamic 1
r_waterwarp 0
r_graphheight 7
gl_picmip 0
gl_playermip 0
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_polyblend 1
gl_ztrick 1
gl_keeptjunctions 1
gl_clear 1
gl_triplebuffer 1
gl_subdivide_size 128
v_contentblend 0

// CHAT MACROS
bind "h" "say I am ĹÎÚĎ and YOU are DEAD."
bind "j" "say Once I killed a bad guy and I never stopped."
bind "k" "say RATATATATATATATATATATATATATATATAT."
bind "l" "say FUCK ya asshole ya shall burn in hell:)"
bind "u" "say :)HE HE HE:) !"
bind "i" "say :-) !"
bind "o" "say :-( ?"
bind "p" "say Bad to the BONE !!!"
bind "[" "say You are one ugly dick sucking, cereal eating, badass motherfucker"
bind "]" "say For thy ya shall BURN for the DEVIL thy ARE."

//READY - NOT READY TOGGLE
alias "r_t_1" "bind F8 r_t_0;ready;ready"
alias "r_t_0" "bind F8 r_t_1;break;break"
r_t_1

// SPECTATOR TOGGLE
alias "s_t_1" "bind F9 s_t_0;spectator 1;spectator"
alias "s_t_0" "bind F9 s_t_1;spectator 0;spectator"
s_t_0

// NETGRAPH TOGGLE
alias "ng_t_1" "bind F5 ng_t_0;r_netgraph 1;r_netgraph"
alias "ng_t_0" "bind F5 ng_t_1;r_netgraph 0;r_netgraph"
ng_t_0

// SHOWNET TOGGLE
alias "sn_t_1" "bind F6 sn_t_0;cl_shownet 1;cl_shownet"
alias "sn_t_0" "bind F6 sn_t_1;cl_shownet 0;cl_shownet"
sn_t_0

// FULLBRIGHT TOGGLE
alias "flb_t_1" "bind F3 flb_t_0;r_fullbright 1;r_fullbright"
alias "flb_t_0" "bind F3 flb_t_1;r_fullbright 0;r_fullbright"
flb_t_0

// CL_CHASECAM TOGGLE
alias "clc_t_1" "bind x clc_t_0;cl_chasecam 1;cl_chasecam"
alias "clc_t_0" "bind x clc_t_1;cl_chasecam 1;cl_chasecam"
clc_t_0

// CHASECAM TOGGLE
alias "cc_t_1" "bind z cc_t_0;chase_active 1;chase_active"
alias "cc_t_0" "bind z cc_t_1;chase_active 0;chase_active"
cc_t_0

// FLASHBLEND TOGGLE
alias "fb_t_1" "bind F1 fb_t_0;gl_flashblend 1;gl_flashblend"
alias "fb_t_0" "bind F1 fb_t_1;gl_flashblend 0;gl_flashblend"
fb_t_1

// WATERALPHA TOGGLE
alias "wa_t_1" "bind F2 wa_t_01;r_wateralpha 1;r_wateralpha"
alias "wa_t_01" "bind F2 wa_t_1;r_wateralpha 0.1;r_wateralpha"
wa_t_01

// CROSSHAIRCOLOR TOGGLE
alias "ch_t_79" "bind F4 ch_t_192;crosshaircolor 79;crosshaircolor"
alias "ch_t_192" "bind F4 ch_t_79;crosshaircolor 192;crosshaircolor"
wa_t_01

// SUPER JUMP
alias quicklookdown "cl_pitchspeed 2000; +lookdown; wait; -lookdown; cl_pitchspeed 150"
alias superjump "impulse 7; quicklookdown; +attack; +jump; wait; -jump; wait; -attack; force_centerview"
bind CTRL superjump

// STARTUP SCREEN
play items/damage.wav
bf
echo
echo " žžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžž "
echo " "
echo " ÜÉŻ ßßßß "
echo " Ŕţ Ż ĎĎ Ü "
echo " Üź Üß߯ ž "
echo " Üßßß߯ ČÉ Ą "
echo " žžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžž "
echo

//============================================================================
// ---> END
//============================================================================

Enzo77 ::

Oprostite za bebavo sliko na koncu.

Justy ::

Enzo, glih danes sem se neki spravu igrat Q1, pa sem ze pozabu kako se recimo izklop da ti samodejno ne menjava orozij
tnx


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