Forum » Igre » S.T.A.L.K.E.R. 2: Heart of Chornobyl
S.T.A.L.K.E.R. 2: Heart of Chornobyl
oo7 ::
20 let star pogon seveda izboljšan a še vedno zelo dober. Škoda, da niso dokončali X-ray 2 pogona.
oo7 ::
STALKER 2: Heart of Chornobyl - Everything You Need to Know About The Long-Awaited Sequel
https://wccftech.com/roundup/stalker-2-...
https://wccftech.com/roundup/stalker-2-...
D3m ::
Ukraine has opened a criminal case against Sergei Grigorovich, the founder of the GSC Game World studio, known for developing the STALKER series. Reason: doing business with Russia and illegal border crossing.
The point is that the game maker was publicly supporting Ukraine, but in reality everything turned out to be a little different. All this time, Grigorovich continued to sell games in Russia, while hiding his income from the tax authorities - he and his assistants used crypto bridges and Russian payment systems.
According to rough estimates, Grigorovich's company earned more than $5 million a year from selling games in the Russian Federation. And the most annoying thing is that it seems like he even paid taxes in Russia.
It is also reported that on March 28, 2022, Grigorovich illegally crossed the border of Ukraine using a permit for volunteers. And then he took all his money abroad. - FRWL reports
A to drži??? :/
|HP EliteBook|R5 6650U|
Zgodovina sprememb…
- spremenil: D3m ()
yayo ::
baje je vir ruski telegram dva majora. Bomo še videli, čeprav se mi sodeč po zanjih par vrsticah zdi bolj smešno. Pa kolikor vem je dev studijo vsaj zadnje leto v Pragi.
pa tale Zlatko Djuric na X-u je ruski propagandist.
pa tale Zlatko Djuric na X-u je ruski propagandist.
Zgodovina sprememb…
- spremenil: yayo ()
oo7 ::
No če enega Grigorovicha zaprejo je še vedno drugi tako, da igra ne bi smela biti ogrožena.
GSC game world
Sergiy Grygorovych (CEO)
Evgeniy Grygorovych (CEO)
GSC game world
Sergiy Grygorovych (CEO)
Evgeniy Grygorovych (CEO)
oo7 ::
oo7 ::
Ukraine has opened a criminal case against Sergei Grigorovich, the founder of the GSC Game World studio, known for developing the STALKER series. Reason: doing business with Russia and illegal border crossing.
The point is that the game maker was publicly supporting Ukraine, but in reality everything turned out to be a little different. All this time, Grigorovich continued to sell games in Russia, while hiding his income from the tax authorities - he and his assistants used crypto bridges and Russian payment systems.
According to rough estimates, Grigorovich's company earned more than $5 million a year from selling games in the Russian Federation. And the most annoying thing is that it seems like he even paid taxes in Russia.
It is also reported that on March 28, 2022, Grigorovich illegally crossed the border of Ukraine using a permit for volunteers. And then he took all his money abroad. - FRWL reports
A to drži??? :/
Menda je fake ?
To so linki kateri naj bi dokazovali,d a gre za nesporazum ? Sem malo bral pa mi ni kaj veliko jasno.
https://focus.ua/politics/496215-sheptu...
https://dnipro.tv/news-dnipro/sbu-vykry...
https://netfreedom.org.ua/article/klyme...
oo7 ::
oo7 ::
oo7 ::
Gagatronix je izjavil:
Itak da bo slo v 2025.
Ali pa bo kakšna dva ali tri mesece še zamude proti koncu 2024.
oo7 ::
oo7 ::
The Ward is a new faction, acting as a police force in the Zone. Its task will be protecting the SIRCAA. The Scientifc Institute of Research in the Chornobyl Anomalous Area, led by Dr. Dalin. They're goal is still to be revealed, but they will play a crucial part in the Story.
Noon is speculated to be Strider's group.
The IPSF is speculated to be the new Military/be a branch of the Military faction with their own patch.
Noon is speculated to be Strider's group.
The IPSF is speculated to be the new Military/be a branch of the Military faction with their own patch.
Meizu ::
Top, ohranili so praktično vse original fakcije (škoda edino, da se niso posvetili še UNISG ter Renegadom in fakciji Sin), tako kot mora biti. :)
oo7 ::
Meizu ::
To so ubistvu extra lore dodatki glede na prejšnje neizdane verzije originalnega Stalkerja, oziroma njegovih alpha verzij.
Quote:
Po domače, UNISG so ubistvu United Nations specialne sile, ki undercover delajo v zoni ter poročajo svetu o realnosti v zoni. Modderji so kasneje v Anomaly vključili te "pozabljene" fakcije in vsaj glede na lore UNISG deluje pod krinko, vojakom pa je odrejeno, da se morajo vsake priče znebiti. Tako si ubistvu z izjemo Mercenarijev z vsemi ostalimi v sovražnih odnosih.
Quote:
To begin with, one common statement must be rectified. There is a claim that the cut UN faction is featured in the pre-release test build 3120 of Clear Sky (compiled in 2007 and leaked in 2008, a few months before the release of the game), but that's not true. There are certain resources related to the faction present in the files of this build, but the faction itself doesn't appear in it in any way, since build 3120 only includes a demo version of the Swamps level.
However, more resources were leaked separately later on, and they were then hooked up to build 3120, which resulted in a creation of unofficial, 'extended' version of it, that was released to public in 2010. And only this fan-made extended version actually features the UN faction - more specifically, they appear in the intro sequence in which the game's protagonist leads its members through the Generators, which is a location that also was cut from the game.
Po domače, UNISG so ubistvu United Nations specialne sile, ki undercover delajo v zoni ter poročajo svetu o realnosti v zoni. Modderji so kasneje v Anomaly vključili te "pozabljene" fakcije in vsaj glede na lore UNISG deluje pod krinko, vojakom pa je odrejeno, da se morajo vsake priče znebiti. Tako si ubistvu z izjemo Mercenarijev z vsemi ostalimi v sovražnih odnosih.
Meizu ::
To itak. Sin so IMO še bolj utrgani kot monolith. Za slednje vsaj vemo da jih spira C-consciousness, ampak Sin, tile so utrgani kar tako, iz štosa. Sin dobesedno verjame v zono kot njihovega boga. Utrgani verski fanatiki, ki podobno kot Monolith naredijo vse, da zaščitijo svoje božje koralde.
Meizu ::
Ne zombi stalkerji so tehnično del monolitov, lore namreč pravi da tudi sami monoliti zaradi konstantne psihične degradacije eventualno izgubijo vsa humana čustva ter obnašanje in postanejo čisto feralni - po domače, zombie stalkerji. Seveda pa so "člani" (hehe) zombie stalkerjev tudi ostali stalkerji, ki nimajo veze z monoliti, so pa imeli to nesrečo, da so na odprtem preživeli ali emisijo ali pa psy vrtince oziroma nevihte.
oo7 ::
Bloodsukerji in Controlerji pa so narejeni v laboratorijih ? Na njih verjetno emisije in psy nima vpliva ?
Meizu ::
Načeloma ja. Oziroma vsaj ecologisti se nekako strinjajo s tem, da so controlerji specifično lab zmazki.
Se pa potem poraja vprašanje od kje potem sveže zaloge controlerjev, če je večina x laboratorijev v razsulu. Lahko pa, da ta podatek namiguje na dejstvo, da je zona še veliko večja kot nam sama igra trenutno predstavlja. Na Youtubu je kar precej videev na to temo, eden zanimivih takih lore diggerjev je recimo Youtube kanal "Anomalous Dugout".
Se pa potem poraja vprašanje od kje potem sveže zaloge controlerjev, če je večina x laboratorijev v razsulu. Lahko pa, da ta podatek namiguje na dejstvo, da je zona še veliko večja kot nam sama igra trenutno predstavlja. Na Youtubu je kar precej videev na to temo, eden zanimivih takih lore diggerjev je recimo Youtube kanal "Anomalous Dugout".
oo7 ::
Anomalous Dugout hvala za predlog bom pogledal.
Drugače pa ja v vseh treh igrah odkrijemo manj kot 10 laboratorijev pa že po številkah jih mora biti več mogoče so nekateri še popolnoma operativni :)
Drugače pa ja v vseh treh igrah odkrijemo manj kot 10 laboratorijev pa že po številkah jih mora biti več mogoče so nekateri še popolnoma operativni :)
Gagatronix ::
oo7 ::
Saj zdaj bo vse večje.
Če se prav spomnim bo imel Stalker 2 pol manjšo mapo kot GTA V.
Kar je kar veliko, ker v GTA V imaš vozila v Stalkerju si peš.
Če se prav spomnim bo imel Stalker 2 pol manjšo mapo kot GTA V.
Kar je kar veliko, ker v GTA V imaš vozila v Stalkerju si peš.
Nagi Bator ::
Ja, precej bolj podobno realni karti kot prve tri igre.
Nekako manjka Duga. Mislim da je bila vidna v cut scenah, razen ce je to tista obkrozena "ograja"
v spodnjem levem kotu. Potem je prevec jugozahodno. Mocvirje je koncno na pravem mestu.
Juzna meja je izgleda reka Už, kar je bolj ali manj geografska meja Zone, ceprav se razteza se juzneje.
Realno okrog 25x25km velik kvadrat. Govorili so o nekih 60km2 mapi, se pravi 10x manjse.
Nekako manjka Duga. Mislim da je bila vidna v cut scenah, razen ce je to tista obkrozena "ograja"
v spodnjem levem kotu. Potem je prevec jugozahodno. Mocvirje je koncno na pravem mestu.
Juzna meja je izgleda reka Už, kar je bolj ali manj geografska meja Zone, ceprav se razteza se juzneje.
Realno okrog 25x25km velik kvadrat. Govorili so o nekih 60km2 mapi, se pravi 10x manjse.
oo7 ::
Nagi Bator je izjavil:
Ja, precej bolj podobno realni karti kot prve tri igre.
Nekako manjka Duga. Mislim da je bila vidna v cut scenah, razen ce je to tista obkrozena "ograja"
v spodnjem levem kotu. Potem je prevec jugozahodno. Mocvirje je koncno na pravem mestu.
Juzna meja je izgleda reka Už, kar je bolj ali manj geografska meja Zone, ceprav se razteza se juzneje.
Realno okrog 25x25km velik kvadrat. Govorili so o nekih 60km2 mapi, se pravi 10x manjse.
O pozdravljen. Dolgo te ni bilo si nabiral artefakte v zoni ?
Ja verjetno je Duga spodaj v levem kotu.
Nekako tako naj bi zgledalo 64km2
What a 64 km Exclusion zone (map size of HoC) would look in real life.
Nagi Bator ::
oo7 ::
oo7 ::
Episodes: Shadow of Chornobyl
Documentary about our beloved game, S.T.A.L.K.E.R.: Shadow of Chornobyl.
Releasing on 16th May, 2024
Documentary about our beloved game, S.T.A.L.K.E.R.: Shadow of Chornobyl.
Releasing on 16th May, 2024
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