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Kdaj Radeon 9500 ?

Kdaj Radeon 9500 ?

matter ::

Kdaj ga mislijo izdat, ker meni se ne zdi logično, da bi zapravljal čas, ko pa imajo že razvit GPU?
Pa baje ne bi samo downclockan 9700 ampak naj bi bil nekaj oskubljen.
Kdo kaj ve?

Thanatos ::

ja o R9500 kroži že dosti novic (predvsem na Inquirerju in Xbitlabsih) vendar se jih naši novičarji veselo izogibajo. Men se jih ne da pisat :D

link1
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na tretjem linku je powercolor prečasno predstavil svojo verzijo R9500 (64Mb in mislim da 275Mhz core), vendar so stvar že umaknil ker jim je Ati zatežil.

Zgodovina sprememb…

  • spremenil: Thanatos ()

Thanatos ::

tole je pisalo na tretjem linku. Dobil iz foruma na xbitih

veselo branje :D

Model: EVIL COMMANDO X (Model XR95-B3)
Radeon 9500 64MB Best Buy Edition

EVIL COMMANDO X -based on the RADEON 9500 delivers the first DX9 with latest AGP 8x technology and leads performance in every high-end category. Through a combination of incredible 3D rendering performance, sophisticated real-time visual effects, unsurpassed image quality and cutting-edge video features, it takes the PC Gaming and entertainment experience to a totally new level beyond user expectation at a good premium.

Specification

Powered by the AGP 8x RADEON 9500 Visual Processing Unit (VPU).
Complete DirectX 9.0 support for precedented realism and sophisticated visual effects.
SMOOTHVISION 2.0 technology provides new levels of image quality with advanced full-scene anti-aliasing (FSAA) and anisotropic filtering.
Revolutionary new video features including VIDEOSHADER and FULLSTREAM technologies.
128-bit memory interface of the RADEON 9500 utilizes the latest HYPER Z™ III bandwidth-conserving technology and provides end users with faster graphics performance.
Supports 64MB of high speed double data rate (DDR) memory @550Mhz clock speed.
Compliant to the AGP 3.0 specification by Intel Corporation supports the corresponding technology, AGP 8X, doubles the peak bandwidth capability of the AGP bus to 2.1GB/s, while retaining compatibility with the previous-generation AGP 4X technology.
Featuring ATI -Industry-leading software suite for the best enhancement and accelerate the ultimate visual experience.
First 8-pixel pipeline architecture provides top 3D performance for both Direct3D and OpenGL games and applications.
Display configuration supports CRT, DVI-I & TV-Out (PAL/NTSC).
Multi-display configuration support with ATI HYDRAVISION software.
Industry-leading hardware DVD video playback with software DVD player support.

Supports 3D resolutions (32-bit color) up to 2048x1536.
Radeon 9500 ATI SMARTSHADER 2.0 technology, supports Microsoft DirectX 9.0 and the latest OpenGL functionality allowing gamers to experience complex, movie-quality effects in next-generation 3D games and applications.

3D Features

Four parallel rendering pipelines.

Four parallel geometry engines.

AGP 8x technology support.

SMARTSHADER 2.0.

Programmable pixel and vertex shaders.

16 textures per pass.

Pixel shaders up to 160 instructions with 128-bit floating point precision

Vertex shaders up to 1024 instructions with flow control.

Multiple render target support.

Shadow volume rendering acceleration.

High precision 10-bit per channel frame buffer support.

Supports DirectX 9.0 and the latest version of OpenGL.

SMOOTHVISION 2.0.

2x/4x/6x full scene anti-aliasing modes.

Adaptive algorithm with programmable sample patterns.

2x/4x/8x/16x anisotropic filtering modes.

Adaptive algorithm with bi-linear (performance) and tri-linear (quality) options.

ATI latest HYPER Z III support.

3-level Hierarchical Z-Buffer with early Z test.

Lossless Z-Buffer compression (up to 24:1)

Fast Z-Buffer Clear.

TRUFORM 2.0.

2nd generation N-Patch higher order surface support.

Discrete and continuous tessellation levels per polygon.

Displacement mapping.

VIDEOSHADER.

Seamless integration of pixel shaders with video.

FULLSTREAM video de-blocking technology for Internet Video.

Noise removal filtering for captured video.

MPEG-2 decoding with motion compensation, iDCT and color space conversion.

All-format DTV/HDTV decoding.

YPrPb component output.

Adaptive de-interlacing and frame rate conversion.

Dual integrated display controllers.

Dual integrated 10-bit per channel 400 MHz DACs.

Integrated 165 MHz TMDS transmitter (DVI & HDCP compliant).

Integrated TV Output support up to 1024x768 resolution (PAL/NTSC)

Optimized for Pentium 4 SSE2 and AMD Athlon 3Dnow!

PC 2002 compliant.

Unique VIDEOSHADER engine uses programmable pixel shaders to accelerate video processing and provide better-looking visuals.

ATI new FULLSTREAM technology removes blocky artifacts from Streaming and Internet video and provides sharper image quality.
Operating Systems Support


Windows XP

Windows 2000

Windows Me
Note : NT Service Pack 3 supports AGP devices, but does not provide support for AGP Texturing.

Display Support


VGA connector for analog CRT

S-video or composite connector for TV / VCR

DVI-I connector for digital CRT or flat panel

Independent resolutions and refresh rates for any two connected displays
The Radeon 9500 must be connected to the computer power supply to meet its performance and high-speed memory requirements.
In order to supply the ATI Graphics Accelerator card with the necessary power, we have included the Power Extension Cable.
Use the Power Extension Cable to connect the Radeon 9700 to the computer hard Drive power connector.
Installation Procedure

Remove the power cable from the hard drive .
Connect the 4-pin connector of the Power extension Cable to the Radeon 9500 power connector.

Connect the Power Extension Cable from the Radeon 9500 card to the power supply connector.

Connect the Power Extension Cable to the Hard Drive connector.


Important Notice
Evil Commando X Radeon 9500 are tested and certified to run on AGP 8x Motherboard and are backward compatible with existing AGP 4x Motherboard. Earlier revision of AGP 8x Motherboard manufactured should be updated with latest BIOS from their manufacturers service support web-site to compliant with the final release of the Intel AGP 3.0 specification.

Zgodovina sprememb…

  • spremenil: Thanatos ()

kuglvinkl ::

Danes objavljeno na Xbit labs:

RADEON 9500: Next Week. SiS Xabre 600: This Quarter
Posted 10/07/02 at 4:25 pm by Anton

Not only NVIDIA will unveil its highly-anticipated NV30 graphics processor this quarter. Both ATI and SiS also plan to launch a number of additions to their product families. Originally, some fans of Matrox told that the second Canada based graphics cards’ developer may also launch the improved version of its Parhelia graphics processor with full DirectX 9.0 support and manufactured using thinner 0.13 micron technology this year. It now can be hardly believed that Matrox Graphics will really be able to introduce something new made using more advanced process in 2002, since UMC has a number of problems with 0.13 micron technology (see this news-story) at the moment.

According to preliminary details whispered by our sources from ATI, the company plans to reveal the RADEON 9500 and the RADEON 9500 PRO early next week. Both RADEON 9500 and 9500 PRO are derivatives from the RADEON 9700 VPU. Both support AGP 8x, DirectX 9.0, provide four geometry engines, dual 400MHz RAMDACs, HyperZ-III, TrueForm 2.0 and so on. In order to lower the costs of their mainstream solutions, ATI decided to use 128-bit memory bus for the RADEON 9500 and RADEON 9500 PRO based graphics cards. All the RADEON 9500 powered products will be clocked at 275/550MHz for core/memory. The difference between the PRO and “non PRO” versions is the number of rendering pipelines: eight for the former and four for the latter. For more information and details see this news-story. ATI has not yet set the date for the RADEON 9000 series graphics chip with AGP 8x support to be rolled-out. However, unofficial sources think that the company will announce it before the year end.

Also SiS will offer us a new product this quarter. In fact, it is going to be another Xabre GPU that will have the same features as all of the family, but will be clocked at 275MHz for core and 275MHz for memory. SiS Xabre 600 features four rendering pipelines with two TMUs per each, supports pixel shaders and emulates vertex shaders using the CPU of the system.

NVIDIA code-named NV30 will be announced at Comdex Fall on the 18th of November. The VPU features 8 rendering pipelines with 2 TMUs on each one, beyond DirectX 9 shaders support, 256-bit DDR SDRAM memory, AGP 8x and a lot more technical innovations, about some of them you can read in this news-story that was issued in July.




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