Forum » Kaj kupiti » Kera Grafa je boljša in zakaj
Kera Grafa je boljša in zakaj
x45 ::
Kera Grafa je boljša in zakaj? So res slabe te 5500 in 6200A ?
Manli N vidia AGP
5200 FX
5500,128MB,TV,DVI
5500,256MB,TV,DVI
6200A,128MB,TV,DVI
Manli N vidia AGP
5200 FX
5500,128MB,TV,DVI
5500,256MB,TV,DVI
6200A,128MB,TV,DVI
x45 ::
Gre za ManliManli Nvidia Geforce 6200A - to bi blo ok ?
s video mi omogoča tv out ????
Chipset : Geforce 6200A
Support Memory : 128MB DDR
Bus Type : AGP 8X/4X
Video Output Function : S-Video, DVI
Manli Features
Core Clock: 300 MHz
Memory Interface: 128 bit
Memory clock: 550MHz
RAMDAC: 400MHz
Memory Type: 256/128MB DDR
Maximum Resolution:2048 x 1536 @85Hz
Fill Rate: 1.2 billion texels
Vertices per Second: 225 million
Pixels per Clock (peak) : 4
Chipset Features
NVIDIA Cine FX?3.0 Technology
Full support for DirectX 9.0
NVIDIA?Ultra Shadow?II Technology
Vertex Shaders 3.0
Pixel Shaders 3.0
Up to 16x Anisotropic Filtering
Up to 6x Multi Sampling Anti Aliasing
Support for unlimited shader lengths
Full Features
CineFX 3.0 Shading Architecture
Support for 16-bit floating point format and 32-bit floating point format
DirectX and S3TC texture compression
Full 128-bit studio-quality, floating point precision through the entire rendering pipeline with native hardware support for 32bpp, 64bpp, and 128bpp rendering modes
NVIDIA High-Precision Dynamic-Range (HPDR) Technology
Full floating point support throughout entire pipeline
Floating point texturing drives new levels of clarity and image detail
Floating point frame buffer blending gives detail to special effects like motion blur and explosions
New rotated-grid antialiasing removes jagged edges for incredible edge quality
Intellisample 3.0 Technology
Advanced 16x anisotropic filtering
Blistering-fast antialiasing and compression performance
Support for advanced lossless compression algorithms for color, texture, and z-data at even higher resolutions and frame rates
UltraShadow II Technology
Designed to enhance the performance of shadow-intensive games, like id Software̼ Doom III
Advanced Video and Display Functionality
Dedicated on-chip video processor
High-quality video scaling and filtering
Dual integrated 400 MHz RAMDACs for display resolutions up to and including 2048 ?1536 at 85Hz
NVIDIA Digital Vibrance Control?(DVC) 3.0 Technology
Color controls
Image sharpening controls
API Support
Complete DirectX support, including the latest version of Microsoft?DirectX?9.0
Full OpenGL, including OpenGL 2.0
Compatibility:
Windows XP / 2000 / Me / MCE/9X/ NT4 SP6
Complete DirectX support, including DirectX 9.0 and lower.
Full OpenGL 2.0 and lower.
Minimum System Requirements:
Pentium , AMD Athlon or compatible CPU
128MB system memory
PCI-E 16 slot
Installation software requires CD-ROM drive
DVD playback requires DVD drive
A minimum 350W system power supply
s video mi omogoča tv out ????
Chipset : Geforce 6200A
Support Memory : 128MB DDR
Bus Type : AGP 8X/4X
Video Output Function : S-Video, DVI
Manli Features
Core Clock: 300 MHz
Memory Interface: 128 bit
Memory clock: 550MHz
RAMDAC: 400MHz
Memory Type: 256/128MB DDR
Maximum Resolution:2048 x 1536 @85Hz
Fill Rate: 1.2 billion texels
Vertices per Second: 225 million
Pixels per Clock (peak) : 4
Chipset Features
NVIDIA Cine FX?3.0 Technology
Full support for DirectX 9.0
NVIDIA?Ultra Shadow?II Technology
Vertex Shaders 3.0
Pixel Shaders 3.0
Up to 16x Anisotropic Filtering
Up to 6x Multi Sampling Anti Aliasing
Support for unlimited shader lengths
Full Features
CineFX 3.0 Shading Architecture
Support for 16-bit floating point format and 32-bit floating point format
DirectX and S3TC texture compression
Full 128-bit studio-quality, floating point precision through the entire rendering pipeline with native hardware support for 32bpp, 64bpp, and 128bpp rendering modes
NVIDIA High-Precision Dynamic-Range (HPDR) Technology
Full floating point support throughout entire pipeline
Floating point texturing drives new levels of clarity and image detail
Floating point frame buffer blending gives detail to special effects like motion blur and explosions
New rotated-grid antialiasing removes jagged edges for incredible edge quality
Intellisample 3.0 Technology
Advanced 16x anisotropic filtering
Blistering-fast antialiasing and compression performance
Support for advanced lossless compression algorithms for color, texture, and z-data at even higher resolutions and frame rates
UltraShadow II Technology
Designed to enhance the performance of shadow-intensive games, like id Software̼ Doom III
Advanced Video and Display Functionality
Dedicated on-chip video processor
High-quality video scaling and filtering
Dual integrated 400 MHz RAMDACs for display resolutions up to and including 2048 ?1536 at 85Hz
NVIDIA Digital Vibrance Control?(DVC) 3.0 Technology
Color controls
Image sharpening controls
API Support
Complete DirectX support, including the latest version of Microsoft?DirectX?9.0
Full OpenGL, including OpenGL 2.0
Compatibility:
Windows XP / 2000 / Me / MCE/9X/ NT4 SP6
Complete DirectX support, including DirectX 9.0 and lower.
Full OpenGL 2.0 and lower.
Minimum System Requirements:
Pentium , AMD Athlon or compatible CPU
128MB system memory
PCI-E 16 slot
Installation software requires CD-ROM drive
DVD playback requires DVD drive
A minimum 350W system power supply
zee ::
s-video ti omogoča tv-out.
poglej, če kje dobiš kakšnega Geforca 6600 ali kaj podobnega.
poglej, če kje dobiš kakšnega Geforca 6600 ali kaj podobnega.
zee
Linux: Be Root, Windows: Re Boot
Giant Amazon and Google Compute Cloud in the Sky.
Linux: Be Root, Windows: Re Boot
Giant Amazon and Google Compute Cloud in the Sky.
x45 ::
6600 je dvojna cena, zato sprašujem če je to solidno ( 6200a ) ali je podn????
nisem nek igričar mam pa NF 3 čipset pa mi kak ati tu gor ne diši, mam enega 9550 se pa to ni no, počasno šteka ...
nisem nek igričar mam pa NF 3 čipset pa mi kak ati tu gor ne diši, mam enega 9550 se pa to ni no, počasno šteka ...
GrimReaper ::
6200 ravno poden ni, odvisno pač od cene.
Primerljiva je z 9600 Pro, ki jo dobiš za 16k.
Primerljiva je z 9600 Pro, ki jo dobiš za 16k.
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