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S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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JanBrezov ::

Gregor459 je izjavil:

Se spomnim tega signala ampak nisem povezal, da gre za Limansk. To so zvoki verjetno s kakasnega podzemnega laba ?


Zelo verjetno. Stalker Wiki:
Prior to the 1986 Chernobyl disaster, Limansk was home to a mysterious research institute known simply as "Radiowave", with many of the town's houses being built to accomodate the researchers and their families. Perhaps the city's most notable landmark is its large antenna array, built by the Radiowave Institute personnel. Though the Institute's research and the purpose of the antennas were officially secret, it is speculated that the scientists' work focused on mind control, as suggested by the hostility and strange behavior of Limansk's residents, but also the headaches people foreign to the city would experience when going there.

Torej mini Duga + eksperimenti z nadzorom misli. Le kaj bi lahko šlo narobe?

Dalje, tale vir:
STALKER 2 Lymansk Description, r/stalker
"SPACE BUBBLE"

"An anomalous formation that resembles the rough town of scientists, Lymansk. A tangled labyrinth of streets and courtyards. It looks like someone's dream, or a vague memory of this place. Every stalker who has been to Lymansk knows familiar places here, such as the yard where he once made a hiding place, or the Radio Wave Research Institute, where the city's residents still worked.

Many stalkers who ended up here were never able to find a way out of this bizarre place. Rumor has it that their shadows still wander the changing streets. Even Tachenko, the legendary General of Duty, died here. The cause of his death still remains one of the most important mysteries of the zone."

This comes from the Almanac art book, it's page doesn't state that the region will be fully open and explorable, but that it's fragments of it stuck in limbo inside of a spatial anomaly.

V Lymansku je polno sferičnih anomalij. Legendarni Duty general, izgubljen tam? DLC o Duty in Freedom? Definitivno gremo tja!

Gregor459 ::

JanBrezov je izjavil:

Gregor459 je izjavil:

Se spomnim tega signala ampak nisem povezal, da gre za Limansk. To so zvoki verjetno s kakasnega podzemnega laba ?


Zelo verjetno. Stalker Wiki:
Prior to the 1986 Chernobyl disaster, Limansk was home to a mysterious research institute known simply as "Radiowave", with many of the town's houses being built to accomodate the researchers and their families. Perhaps the city's most notable landmark is its large antenna array, built by the Radiowave Institute personnel. Though the Institute's research and the purpose of the antennas were officially secret, it is speculated that the scientists' work focused on mind control, as suggested by the hostility and strange behavior of Limansk's residents, but also the headaches people foreign to the city would experience when going there.

Torej mini Duga + eksperimenti z nadzorom misli. Le kaj bi lahko šlo narobe?

Dalje, tale vir:
STALKER 2 Lymansk Description, r/stalker
"SPACE BUBBLE"

"An anomalous formation that resembles the rough town of scientists, Lymansk. A tangled labyrinth of streets and courtyards. It looks like someone's dream, or a vague memory of this place. Every stalker who has been to Lymansk knows familiar places here, such as the yard where he once made a hiding place, or the Radio Wave Research Institute, where the city's residents still worked.

Many stalkers who ended up here were never able to find a way out of this bizarre place. Rumor has it that their shadows still wander the changing streets. Even Tachenko, the legendary General of Duty, died here. The cause of his death still remains one of the most important mysteries of the zone."

This comes from the Almanac art book, it's page doesn't state that the region will be fully open and explorable, but that it's fragments of it stuck in limbo inside of a spatial anomaly.

V Lymansku je polno sferičnih anomalij. Legendarni Duty general, izgubljen tam? DLC o Duty in Freedom? Definitivno gremo tja!


Dobra raziskava :)
Pa ta DLC se bo splačalo preigrati dvakrat enkrat kot Duty in enkrat kot Freedom.

oo7 ::

What the Unreal Engine 5.5.4 Upgrade Actually Means for STALKER 2

Predsednik11 ::

JanBrezov je izjavil:

Predsednik11 je izjavil:

Saj če delaš vse sprosti se ti v bistvu ni pitrebno vračati kaj preveč na prejšnjo lokacijo. Vsaj ne na jugo vzhodni del mape.

Je kar nekaj questov, ko se nahodiš, predvsem se spomnim questov v zvezi s kontrolnimi ovratnicami prof. Dvupalova, ki je doma sred ničesa in ni vodiča do tja. Če si pa hoarder, kot sem jaz, moraš itak po vsaki najmanjši misiji do trgovca, po možnosti v Rostok, ker tam en kupuje tudi pokvarjeno robo.


Na začetku je bil glitch kjer si lahko mastno zaslužil pri vsakem trgovcu tisto se je kar splačalo. Tako, da se ni bilo ravno treba ukvarjat s pokvarjeno robo.

dronyx ::

Je kar nekaj questov, ko se nahodiš, predvsem se spomnim questov v zvezi s kontrolnimi ovratnicami prof. Dvupalova, ki je doma sred ničesa in ni vodiča do tja. Če si pa hoarder, kot sem jaz, moraš itak po vsaki najmanjši misiji do trgovca, po možnosti v Rostok, ker tam en kupuje tudi pokvarjeno robo.

Te ovratnice so tri, vsaka pa več kot kilometer narazen. To je sprehajanja zlahka za eno uro. Jaz sem prvič dobil občutek, da me razvijalci zajebavajo, ko te nek lovec pošlje pobit pet psov skoraj kilometer stran. Pa teh psov je povsod kolikor hočeš. Prvi Stalker je zame ena najboljših iger, pa sem jih preigral veliko. Tam ni nobenega nepotrebnega balasta in ima po moje eno boljših zgodb v računalniških igrah. Tu pa se zdi, kot bi v mikser zmetali vse prejšnje dele in potem pride ven kar pride.
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